Naal Iranapha, Male Elf [Permalink]
Personal [hide]
Description: This man wears a grey coat over a brown low-cut shirt, and a feathered hat upon his head. He is muscular with a powerful set of arms. He sports a long chestnut beard, and similarly colored long hair. His eyes are likewise green.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a very good compulsive liar and kleptomaniac.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Naal was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Naal decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He struck the Cartwright job and began his own company from there.
Motivation: Wants his loneliness to end; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Gifted. Flaws: Ugly. Bonds: Criminal record, Job, Has a crush. Occupation: Cartwright
Voice: Speaks with a cold
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 12)
Armor Class 15
Hit Points 57 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 20 (+5) | 15 (+2) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Terran, Halfling
Attacks Melee +7 / 3d10+3, Ranged +9 / 3d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 5 |
Possessions: 1000 gp. Azurite (6 gp). Moonstone (20 gp). Banded agate (6 gp). Azurite (6 gp). Fiery yellow corundum (500 gp). Deep blue spinel (300 gp). Sardonyx (20 gp). Banded agate (6 gp). Blue quartz (6 gp).
Caeldrim Rothenel, Male Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His moppish red hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He served in the navy to pay for his family's outstanding loans. He moved from fad to fad and when he turned 15 he discovered dancing. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He's looking for his big break; and obtaining odd cultural elven artifacts is his passion
Ideals: Entrepeneur, Artistic. Flaws: Insane. Bonds: Job, Military, Adventurer. Occupation: Seamstress
Voice: Soothing and warm
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 38 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 1500 gp. Aquamarine (400 gp). Tourmaline (40 gp). Tiger eye turquoise (9 gp). Black star sapphire (1300 gp). Blue quartz (9 gp). Smoky quartz (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Halimath Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a yellow poncho over his likewise colored trousers and shirt. He has dyed his greying silver hair a little too much giving a sharp silver color. His eyes are a pleasant brown.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Religious, Enemies. Occupation: Dilettante
Voice: Russian accent
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 9)
Armor Class 13
Hit Points 9 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 9 (-1) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 1500 gp.
Aelar Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He wears baggy blue pantaloons and a yellow scarf. His hair is short and silver. He has a tattooed face.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a great chef.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bounty Hunter arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He struck the Bounty Hunter job and began his own company from there.
Motivation: He wants nothing more than to rejoin the army; and expand his business
Ideals: Gifted. Flaws: Selfish. Bonds: Rich, Job, Military. Occupation: Bounty Hunter
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 11)
Armor Class 12
Hit Points 21 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 8 (-1) | 17 (+3) | 17 (+3) | 10 (+0) |
Senses Passive Perception 17
Languages Common, Elven, Druidic, Aquan, Gnoll
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 240 pp. Silver-plated steel longsword with jet jewel in hilt (700 gp). 1 Minor magic item.
Ivellios Amakiir, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears an entirely brown suit with pastel socks and a vest with buckled shoes. His white hair is matted, messy, and big. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.
Motivation: To reunite with his old friends; and balancing his hectic life and new barrister responsibilities is difficult
Flaws: Ugly, Antagonistic. Bonds: Job, Debt, Adventurer. Occupation: Barrister
Voice: pre-pubescent
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 7)
Armor Class 13
Hit Points 17 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 10 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 800 gp.
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