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NPC Generator

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Advanced [show]


Naal Fasharash, Male Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses in collared shirts and wears a proper scarf over his head. His hair is golden and curly. He wears crescent spectacles with a black brim.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has a small toy that he constantly fidgets with.

History: Naal was born with his father's beautiful face. He was an athlete and attended two major summer competitions. He never won. He got away from his former life and has fallen to alcoholism.

Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Optimist, Athletic. Flaws: Addict. Bonds: Attractive, Military. Occupation: Laborer

Voice: Cold and demanding tone

Attributes [hide]

Naal Fasharash, Male Elf Sorcerer 10
Medium (5'2") Elf, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 36 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)11 (+0) 12 (+1)15 (+2)
Skills Performance +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +8 / 3d6+4, Ranged +5 / 3d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rolen Berevan, Male Elf [Permalink]

Personal [hide]

Description: He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. He is bristling with hidden weapons, mostly rapiers and swords. He is bald on top and has large red tufts of hair around his ears. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Rolen lived on a farm with his father, near the main road leading to a nearby town. Rolen was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Rolen decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: A rival would like him out of the picture; and he's in love

Ideals: Gifted. Flaws: Ugly. Bonds: Criminal record, Has a crush, Family. Occupation: Locksmith

Voice: Cold and demanding tone

Attributes [hide]

Rolen Berevan, Male Elf Sorcerer 14
Medium (4'7") Elf, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 18 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)13 (+1) 17 (+3)17 (+3)
Skills Nature +6, Performance +8
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146666

Possessions: 6000 gp. 1 Medium magic item.


Social Check DCs


Carrie Teinithra, Male Elf [Permalink]

Personal [hide]

Description: Standing 4'9", this man wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He wears crescent spectacles with a black brim.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: The child of southern immigrants he idolized his mother. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 2 years later his spouse died after the birth of his son. Heartbroken, Carrie never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Wishes to resurrect an old love.

Flaws: Secretive, Insomniac. Bonds: Poor, Immigrant, In love. Occupation: Engraver

Voice: Hissing voice

Attributes [hide]

Carrie Teinithra, Male Elf Sorcerer 13
Medium (4'9") Elf, Lawful Evil (CR 13)
Armor Class 14
Hit Points 57 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 14 (+2)15 (+2) 13 (+1)13 (+1)
Skills Nature +6, Stealth +8
Senses Passive Perception 11
Languages Common, Elven, Druidic, Aquan
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666666

Possessions: 2000 gp. Hematite (14 gp). Chalcedony (80 gp). Moonstone (80 gp). Rock crystal (80 gp). Red-brown spinel (100 gp). Moss agate (14 gp). Freshwater pearl (14 gp). Silver pearl (100 gp). Rich purple corundum (1300 gp). Bloodstone (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heian Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He is wearing the road beaten gear of a warrior. He keeps his long brown hair kept up in a rat tail. His amber eyes lackadaisically let the world flow into them.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in a small village he learned the ways of the warrior from his father. Heian abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Recently he has begun working with bootleggers and crooks.

Motivation: A need for knowledge about a nearby landmark; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Flaws: Selfish. Bonds: Rich, Adventurer, Criminal record, Religious. Occupation: Painter

Voice: Sleepy voice

Attributes [hide]

Heian Dalanthan, Male Elf Sorcerer 8
Medium (5'2") Elf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 45 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)13 (+1) 15 (+2)13 (+1)
Skills Athletics +3, Intimidation +4
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126665

Possessions: 160 pp.


Social Check DCs


Aramil Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: He wears an entirely black suit with tan socks and a vest with buckled shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'10" when asserting himself. He keeps his silver hair in a pixie cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents enrolled him in a Sorcerer school at a young age so that he could practice his druidic talents. He inherited the family business which he has now maintained for 6 years.

Motivation: Expand his business.

Ideals: Gifted. Flaws: Insane, Disease. Bonds: Religious, Job. Occupation: Barber

Voice: Hollow voice

Attributes [hide]

Aramil Yaeldrin, Male Elf Sorcerer 10
Medium (4'10") Elf, Lawful Evil (CR 10)
Armor Class 12
Hit Points 28 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)8 (-1) 14 (+2)16 (+3)
Skills Performance +7, Religion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 3000 sp. Smoky quartz (60 gp). Blue quartz (8 gp). Deep green spinel (160 gp). Golden yellow topaz (1400 gp). Alexandrite (1400 gp). Hematite (8 gp). Jasper (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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