Hadarai Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He sports red clothing, slightly heavier than average wear. His hair is black, silky, and of moderate length. His eyes are gray and catlike.
Personality: While he acts the brute, he is far gentler than he would appear. He also has developed a complete distrust of the Miller profession.
History: Hadarai was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.
Motivation: Wants to work out more often; and he'd like to take his coworkers down a peg
Ideals: Athletic, Fighting. Flaws: Depressed. Bonds: Attractive, Job. Occupation: Cook
Voice: Loud with bravado
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 31 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 16 (+3) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 400 gp.
Heian Galanodel, Male Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears just a green suit. His golden hair and beard is wavy and long. His eyes are violet and catlike.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Heian was born on a far western desert where he grew up under the tutelage of his mother, an expert Butcher. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Someone believes him a fraud; and many drow want him driven away
Ideals: Impeccable. Flaws: Disease. Bonds: Family, Immigrant, Enemies. Occupation: Butcher
Voice: Scratchy, weak
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 14)
Armor Class 11
Hit Points 34 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Druidic, Goblin
Attacks Melee +4 / 4d6-1, Ranged +6 / 4d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 |
Possessions: 6000 gp. Freshwater pearl (4 gp). Brown-green garnet (120 gp). Amber (120 gp). Coral (120 gp). Rhodochrosite (4 gp). Black pearl (1200 gp). Freshwater pearl (4 gp). Black pearl (1200 gp). Malachite (4 gp). White pearl (120 gp). Golden yellow topaz (1200 gp). Fire opal (1300 gp). White pearl (120 gp). Red garnet (120 gp). Black pearl (1200 gp). 1 Minor magic item. 1 Minor magic item.
Rolen Floshem, Male Elf [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with top hat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'11" when asserting himself. He wears his blonde hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Rolen was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Rolen's father didn't care for him much, and the feeling was mutual. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Regain custody of his son; and his spouse's relatives view him with great suspicion
Ideals: Joker. Flaws: Shy, Antagonistic. Bonds: Rich, Family. Occupation: Slave Trader
Voice: Dutch accent
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 16)
Armor Class 12
Hit Points 26 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 8 (-1) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Sylvan
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 600 pp. Golden circlet with four aquamarines (4000 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Embroidered and bejeweled glove (1000 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Silver chalice with lapis lazuli gems (60 gp). A delicate brass dragon egg (90 gp).
Quarion Holimion, Male Elf [Permalink]
Personal [hide]
Description: This man wears bulky white painted plate armor. He is muscular with a powerful set of arms. He has a small bristly mustache and wavy auburn hair. His eyes are gray and catlike.
Personality: He snorts whenever he laughs or is feeling confident. He does not trust anyone and sleeps with one eye open.
History: He is the product a well kept family trust fund and as such has never really known need. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He'd like to take his coworkers down a peg; and he is greedy
Flaws: Insomniac, PTSD. Bonds: Rich, Job. Occupation: Unemployed
Voice: High pitched, excited
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 9)
Armor Class 15
Hit Points 7 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 20 (+5) | 7 (-2) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Auran
Attacks Melee +6 / 3d4+3, Ranged +8 / 3d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 |
Possessions: 14000 sp. Sard (70 gp). Azurite (14 gp). Freshwater pearl (14 gp). Peridot (70 gp).
Mindartis Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light brown in addition to tight pants. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a cross on it. His hair is always cut to a buzz. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When Mindartis reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He's also a talented Stableman, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern.
Flaws: Disease. Bonds: In love, Military, Job. Occupation: Butcher
Voice: Nasally tone
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 11)
Armor Class 12
Hit Points 31 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 10 (+0) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Aquan
Attacks Melee +8 / 3d8+4, Ranged +6 / 3d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 4 |
Possessions: 2300 gp. Aquamarine (500 gp). 1 Minor magic item. 1 Minor magic item.
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