Suhnae Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a penchant for wearing a ring with an oversized jet on his left hand. He wears his white hair up in a very large beehive style do. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born the only child of a wealthy merchant. A freak accident while working with his Detective father left him crippled. He now mingles about in high society.
Motivation: Retire the richest man in the north; and he has money and likes to spend it
Ideals: Entrepeneur. Flaws: Impulsive, Disease. Bonds: Rich, Attractive. Occupation: Mortician
Voice: Old thin voice
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 11 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 8 (-1) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Druidic, Celestial
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: Just what you see.
Rael Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears rags and sports a simple walking cane. His hair is blonde, silky, and of moderate length. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born to a criminal king-pin and mafia family His mother was a soldier and died while he was still young. Rael was left his mother's suit of armor and trained in its use and care. Due to his spouse's obsession with being a Hunter they were divorced and he won custody of their son. He worked as a Miller, and he later adopted a second son.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Passionate. Bonds: Poor, Attractive, Family, Criminal record, Military. Occupation: Miller
Voice: Smooth and feminine
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 14)
Armor Class 12
Hit Points 63 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 16 (+3) | 18 (+4) | 17 (+3) |
Senses Passive Perception 19
Languages Common, Elven, Draconic, Abyssal, Auran
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 | 5 |
Possessions: 1000 gp. Eyepatch with mock eye of sapphire and moonstone (1000 gp). Black velvet mask with numerous citrines (70 gp). Embroidered and bejeweled glove (4000 gp). Fire opal pendant on a fine gold chain (1000 gp). Brass mug with jade inlays (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). A small bag of saffron. (50 gp). Gold dragon comb with red garnet eye (400 gp). Old masterpiece painting (1000 gp). Brass mug with jade inlays (300 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). Silver chalice with lapis lazuli gems (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Carrie Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: 4'8" and lanky with angular features, he is an attractive figure. He wears a custom-built plate barding that's adorned with black lining and desert motifs. He has a very tight haircut. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.
Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Mentor. Occupation: Assassin
Voice: Low range voice
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 34 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 18 (+4) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Celestial, Terran, Ignan, Gnome
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 1800 gp.
Aust Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: Standing 4'8", this man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His chestnut hair is cut short. His gray eyes peer out from beneath his deerstalker brown hat.
Personality: He is fixated on the number 69. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Animals are drawn to him, and he is able to talk to them.
History: He was born blind and as such lacked many opportunities for work. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Find a way to reverse the transformation of his brother; and marry his brother to traveling adventurers
Ideals: Entrepeneur, Gifted. Flaws: Insane, Disease. Bonds: Family. Occupation: Bookbinder
Voice: Rolls R's
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 10)
Armor Class 10
Hit Points 58 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 16 (+3) | 15 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Aquan
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 | 3 |
Possessions: 11000 sp. Deep blue spinel (1200 gp). Rock crystal (50 gp). 1 Minor magic item. 1 Minor magic item.
Naal Meliamne, Male Elf [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has moderate length auburn hair. His fierce amber eyes like to dwell on things.
Personality: Eccentric and domineering, Naal will drive conversation. Animals are drawn to him, and he is able to talk to them.
History: Gifted from a young age, Naal studied abroad. His childhood dream was to be a Blacksmith, but he was a colossal failure. He now travels the world, in search of power and loot.
Motivation: His relatives are trying to arrange a marriage; and he has passion for adventuring and risk
Ideals: Extrovert, Gifted. Bonds: Job, Adventurer, Family. Occupation: Miller
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 22 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 12 (+1) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Elven, Undercommon
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 60 pp.
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Their contribution stands as a beacon of hope for all adventurers!
