Arannis Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears long strands of opal and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His skin is also unnaturally pale. He has a chestnut handlebar mustache and slicked back chestnut hair. He is baby faced.
Personality: Calm and collected, he is a well trained Stylist. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born on a small isolated farm. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Expand his business; and he is unsatisfied with his job
Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Job, Nature. Occupation: Stylist
Voice: Hissing voice
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 39 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Druidic
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 900 gp. Star rose quartz (30 gp). Tourmaline (50 gp). Lapis lazuli (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lucan Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: Standing 4'7", this man wears rags and sports a simple walking cane. His hair, while still mostly chestnut, has prominent grey streaks. His eyes are brown and beady.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born a particularly ugly child, much to the horror of his parents. Brilliant and gifted he never wanted to apply himself. He used his abilities to travel the world and help people.
Motivation: A rival would like him out of the picture.
Ideals: Gifted, Philantrophist. Flaws: Ugly, Mundane. Bonds: Poor, Criminal record. Occupation: Fortune-teller
Voice: Scandinavian accent
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 23 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Terran, Gnoll
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 |
Possessions: 600 gp. Deep blue spinel (600 gp). White pearl (160 gp). 1 Minor magic item.
Quarion Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: This light-skinned male has a large blue mantle and cape that has been intricately interwoven into his tan robe. He is tall, broad shouldered and powerfully built. He is bald on top and has large brown tufts of hair around his ears. His eyes are violet and he is always smoking a pipe.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was raised by priests from a young age. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Quarion took refuge in the ruined castle and found the beat up morningstar and armor he uses now. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Justice. Flaws: Ugly. Bonds: Nature, Religious, Mentor. Occupation: Baker
Voice: Spits and sputters
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 22 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 60000 cp. Deep blue spinel (1300 gp). Blue quartz (14 gp). White opal (1000 gp).
Thervan Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses well, wearing red shirts, loose pants, and blazers most of the time. He has a very tight haircut. He wears crescent spectacles with a black brim.
Personality: Thervan wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born to a pair of adventurers, Thervan grew up listening to his mother's many stories. He took every job he could get his hands on, but the opportunities for Elves in the east were limited. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To prove his worth to the world; and he desires power and/or immortality
Ideals: Disciplined. Flaws: Impulsive. Bonds: Attractive, Adventurer, Immigrant. Occupation: Miller
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 6)
Armor Class 13
Hit Points 15 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 6000 sp.
Berrian Floshem, Male Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He prefers to wear blue clothing when he does not wear armor, marred by teas. His hair, while still mostly auburn, has prominent grey streaks. His face is scarred and worn.
Personality: Abrasive and pushy, he has a hard time making friends. He is a great chef.
History: He is the product a well kept family trust fund and as such has never really known need. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better world.
Motivation: He wants to get laid; and to reunite with his old friends
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer, Has a crush. Occupation: Bather
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 8)
Armor Class 14
Hit Points 15 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 8 (-1) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
