Beiro Firahel, Male Elf [Permalink]
Personal [hide]
Description: This man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a penchant for wearing a ring with an oversized ruby on his left hand. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His half smiles and violet eyes are beguiling and draw you in.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is lazy, self-centered, vain, and jealous.
History: He was born into a rich family. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.
Motivation: He has money and likes to spend it; and he is greedy
Flaws: Antagonistic, Selfish. Bonds: Rich, Attractive. Occupation: Body Guard
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 18 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Elven, Giant
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 110 pp.
Aerdeth Ariessus, Male Elf [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears a red collared shirt and white pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His skin is also unnaturally pale. His hair is black and curly. He is baby faced.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He uses divination through singing.
History: He was born at the edge of vast forest. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Nature, Religious. Occupation: Unemployed
Voice: Low range voice
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 8)
Armor Class 13
Hit Points 22 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 140 pp. Azurite (4 gp). Sard (60 gp). Onyx (60 gp). 1 Minor magic item. 1 Minor magic item.
Enialis Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fighting clothing, which leaves very little to the imagination. His auburn hair is smooth and relatively long. His eyes are likewise violet.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He pushes his goals aggressively. He is also a coward if confronted.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. Enialis was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Enialis fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has a rivalry with the Church that dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist. Flaws: Fearful. Bonds: Religious. Occupation: Sellsword
Voice: Sounds elderly
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 7)
Armor Class 10
Hit Points 23 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 11 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 110 pp. Embroidered silk and velvet mantle with numerous moonstones (700 gp). Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rael Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: This man wears baggy white pantaloons and a brown scarf. He is muscular with a powerful set of arms. With a patchy white beard and wild white hair. His half smiles and violet eyes are beguiling and draw you in.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is lazy, self-centered, vain, and jealous.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has achieved small success as a Doctor.
Motivation: Balancing his hectic life and new Doctor responsibilities is difficult.
Ideals: Impeccable. Flaws: Selfish, Antagonistic. Bonds: Attractive, Job. Occupation: Doctor
Voice: Sore throat, cough
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 39 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Celestial, Auran
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 1000 gp. Moss agate (11 gp). Onyx (80 gp). Carnelian (80 gp). Peridot (80 gp). Malachite (11 gp). 1 Minor magic item.
Quarion Aloro, Male Elf [Permalink]
Personal [hide]
Description: He wears a white shirt with thin blue vertical stripes and white pants. He carries with him a set of scythes on his belt, each one with a amber on the hilt. With a patchy chestnut beard and wild chestnut hair. His eyes are a pleasant amber.
Personality: Quarion speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was raised in a island tribe. Cursed with unlife at a very young age, Quarion has worked very hard to control his curse. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has passion for adventuring and risk.
Ideals: Fighting, Impeccable. Flaws: Disease. Bonds: Adventurer, Nature. Occupation: Brewer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 18 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 11 (+0) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 300 gp.
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