Uthemar Siannodel, Male Elf [Permalink]
Personal [hide]
Description: He likes to wear grey tank tops with red pants, and carries tridents. His brown hair is braided into rings. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Uthemar was born with his father's beautiful face. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Uthemar took refuge in the old dungeon and found the beat up trident and armor he uses now. He has achieved small success as a Spice Merchant.
Motivation: Money/treasure; and further expansion of business
Ideals: Fighting. Bonds: Job, Attractive, Nature, Rich. Occupation: Spice Merchant
Voice: Hissing voice
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 8 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 15 (+2) | 9 (-1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 90 pp. Red garnet (60 gp). 1 Minor magic item. 1 Minor magic item.
Immeral Lathalas, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has dyed his greying golden hair a little too much giving a sharp golden color. His skin is flawless and his gray eyes scan people very quickly.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has all his life been fascinated with music.
History: Immeral was born with his mother's beautiful face. He was taken as a slave by a traveling circus and forced to perform He has drifted from career to career and currently works as a Server.
Motivation: To find somewhere to settle down; and sabotage a competitor
Ideals: Artistic. Flaws: Mundane. Bonds: Attractive, Slave, Job. Occupation: Server
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 7)
Armor Class 14
Hit Points 27 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 19 (+4) | 12 (+1) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 6 |
Possessions: 10000 sp. Bloodstone (20 gp). 1 Minor magic item. 1 Minor magic item.
Halimath Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: 5'1" and muscular, this western man wears a violet coat over a green low-cut shirt, and a wide-brimmed hat upon his head. With bright chestnut hair and a scraggly beard. His thin eyebrows rest above his beady blue eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Animals are drawn to him, and he is able to talk to them.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Halimath and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Athletic, Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Occupation: Barrister
Voice: Draws out vowels
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 13)
Armor Class 14
Hit Points 45 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 18 (+4) | 13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Auran
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 3000 gp. Rhodochrosite (9 gp). Golden yellow topaz (400 gp). Eye agate (9 gp). Citrine (30 gp). Sard (30 gp). Golden yellow topaz (400 gp). Red spinel (50 gp). Malachite (9 gp). Violet garnet (400 gp). Alexandrite (400 gp). Red garnet (50 gp).
Ivellios Rothenel, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a well pressed and immaculate suit (or dress). His red hair is matted, messy, and big. His thin eyebrows rest above his beady gray eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born in the west to a Sailor, Ivellios learned a great deal about his mother's area of expertise. He was taken from his home at a very young age. He became a Sailor soon after.
Motivation: He is unsatisfied with his job; and to be a marshal again
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job, Slave. Occupation: Sailor
Voice: Switch between two voices
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 9)
Armor Class 11
Hit Points 23 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 10 (+0) | 16 (+3) | 10 (+0) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Aquan, Infernal
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: Star rose quartz (40 gp). Blue quartz (10 gp). Onyx (40 gp).
Koeth Hanali, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses like a well dressed Merchant does. He sports a long black beard, and similarly colored long hair. His eyes are gray and beady.
Personality: Cocky and sure of himself, he believes he is the best Merchant born in the past three hundred years. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Koeth was born on a far northern desert where he grew up under the tutelage of his father, an expert Merchant. He's also a talented Bather, but doesn't like to broadcast it.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and balancing his hectic life and new merchant responsibilities is difficult
Flaws: Ugly. Bonds: Job, Immigrant, Criminal record, Military. Occupation: Merchant
Voice: Old Prospector
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 21 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 19 (+4) | 10 (+0) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Gnome
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 6 | 5 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

