Quarion Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a brown vest and prefers violet and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His black hair and beard is wavy and long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is calm most of the time but flees social interaction. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Quarion was born in the east. At a young age he loved to build and create. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world; and he is greedy
Ideals: Persistence. Flaws: Ugly, Shy, Impulsive. Occupation: Glassblower
Voice: Farmer accent
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 6)
Armor Class 10
Hit Points 17 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 18 (+4) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Abyssal, Sylvan, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60000 cp. Freshwater pearl (5 gp).
Fivin Selevarun, Male Elf [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he prefers to wear violet clothing when he does not wear armor. He wears a small hat to cover his moderate length black hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He has a massive crush on the younger sibling of the Priest who has hired him part-time. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A few years later when the north was not economically sound they moved to his current location. He has gone from town to town working and never settling down anywhere, but has fallen for a local Barkeep. He hasn't told them the truth, but wants to settle down with them.
Motivation: He'd like to take his coworkers down a peg; and wants to have a good time and be beloved
Ideals: Optimist. Bonds: Attractive, Has a crush, Slave, Immigrant, Job. Occupation: Priest
Voice: Timid voice
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 14 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 10 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Theriatis Horineth, Male Elf [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with wide-brimmed hat. He is bristling with hidden weapons, mostly scythes and pickaxes. His golden hair is braided into rings. His thin eyebrows rest above his beady green eyes.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Theriatis was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Theriatis decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is compelled to act according to his religious beliefs.
Flaws: Ugly. Bonds: Criminal record, Enemies, Religious, Rich. Occupation: Tailor
Voice: Dutch accent
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 55 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Gnome
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 |
Possessions: 1300 gp. Rhodochrosite (11 gp). Rhodochrosite (11 gp). Sard (50 gp). Sardonyx (50 gp). Chrysoprase (50 gp). Black opal (400 gp). Black pearl (300 gp). Freshwater pearl (11 gp).
Uthemar Cithreth, Male Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears a colorful flower in his brown hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He plays an instrument quite well.
History: Uthemar was born with his father's beautiful face. He was an athlete and attended two major summer competitions. He never won. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.
Motivation: Wants to work out more often; and to get a good night's sleep
Ideals: Athletic, Artistic. Flaws: Insomniac. Bonds: Poor, Attractive. Occupation: Sellsword
Voice: Pirate accent
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 9)
Armor Class 13
Hit Points 19 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 8 (-1) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 15000 sp. A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp). Silver chalice with lapis lazuli gems (30 gp). A delicate silver chain set with a tourmaline (100 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item.
Fivin Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing the road beaten gear of a warrior. He wears his chestnut hair down. His amber eyes lackadaisically let the world flow into them.
Personality: He does not believe in betrayal or weakness as things to be tolerated. Energy wise he seems alert and responsive.
History: Born in a small village he learned the ways of the warrior from his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Apothecary work with an outfit from a few towns over. Apothecary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has been saving his money to try and buy his brother's freedom.
Motivation: An old rival family wants him found.
Ideals: Fighting, Justice, Professionalism. Bonds: Job, Family. Occupation: Apothecary
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 34 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 10 (+0) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 600 gp. Coral (40 gp). Violet garnet (800 gp). Freshwater pearl (4 gp). Smoky quartz (50 gp).
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