Fivin Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: This man is wearing a long, pastel, dusty cloak. He is muscular with a powerful set of arms. His red hair, when down, is lengthy. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born in the north to a Glassblower, Fivin learned a great deal about his mother's area of expertise. His parents enrolled him in a Sorcerer school at a young age so that he could practice his arcane talents. He then took over the family business and is one of the better Glassblower for hire.
Motivation: A need for knowledge about a nearby landmark; and wants to open a new tavern
Ideals: Joker, Gifted. Flaws: Addict, Impulsive. Bonds: Job, Adventurer. Occupation: Glassblower
Voice: Jamaican accent
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 8)
Armor Class 11
Hit Points 34 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 18 (+4) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Auran, Aquan, Halfling, Giant
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 1300 gp. Silver-plated steel longsword with jet jewel in hilt (1000 gp).
Nutae Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a faded coat and loose pants complete with top hat. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes lackadaisically let the world flow into them.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: He was born in the west, but his parents moved at a very young age to the east. Because his mother participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To reunite with his absent mother; and regain custody of his daughter
Ideals: Athletic. Flaws: Greedy. Bonds: Enemies, Immigrant, Family. Occupation: Cartwright
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 12)
Armor Class 13
Hit Points 20 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 9 (-1) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 2000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).
Dayereth Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he has the majority of his body covered in plate. He has a very tight haircut. His ears are large.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His job bores him to no end. He has decided to make it more interesting.
History: Born to a pair of adventurers, Dayereth grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.
Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Ugly, Shy. Bonds: Adventurer, Criminal record. Occupation: Guard
Voice: Spanish accent
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 6)
Armor Class 11
Hit Points 15 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 16 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Celestial, Gnome, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Quarion Iathrana, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He is bristling with hidden weapons, mostly rapiers and greataxes. He has a small bristly mustache and wavy black hair. He wears large thick round spectacles.
Personality: He is irascible and easily irritated. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was raised in a forest tribe. Quarion liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now mingles about in high society.
Motivation: He's repulsed by the PC; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Antagonistic. Bonds: Criminal record, Rich, Nature, Slave. Occupation: Shoemaker
Voice: Raspy
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 6)
Armor Class 15
Hit Points 20 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +8 / 2d6+5, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 600 gp. A delicate silver chain set with a tourmaline (60 gp). 1 Minor magic item.
Immeral Galanodel, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he dresses well, wearing black shirts, loose pants, and blazers most of the time. His hair is black and curly. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: From birth he was tutored by a cruel and relentless mentor. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He has been saving his money to try and buy his sister's freedom.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and marry his sister to traveling adventurers
Ideals: Gifted. Bonds: Attractive, Mentor, Family, Enemies. Occupation: Bounty Hunter
Voice: Australian accent
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 27 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Gnoll
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 |
Possessions: 1600 gp. Bloodstone (20 gp). Emerald (800 gp). Lapis lazuli (13 gp). Golden pearl (50 gp). Deep blue spinel (500 gp).
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Their contribution stands as a beacon of hope for all adventurers!
