Adran Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'7" has a big stupid grin on his face most of the time. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his auburn hair up in a very large beehive style do. This green eyed easterner is not easily forgotten.
Personality: Adran wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He pushes his goals aggressively. He is also a coward if confronted.
History: Adran was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He inherited the family business which he has now maintained for 11 years.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Ideals: Disciplined. Flaws: Fearful. Bonds: Poor, Attractive. Occupation: Courier
Voice: High pitched, excited
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 10)
Armor Class 13
Hit Points 38 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 13 (+1) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Goblin, Orc
Attacks Melee +8 / 3d6+4, Ranged +7 / 3d6+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 |
Possessions: 70 pp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Solid gold idol (1000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). Gold music box (4000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp). Large well-done wool tapestry (200 gp).
Dreali Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a black vest and prefers red and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His golden hair is singed and shortened. His eyes are green and he is always smoking a pipe.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He believes the world needs to unite to get rid of dire rats once and for all.
History: Born to a Knight, his father struggled to pay the bills. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Dreali was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: Many dire rats want him driven away; and he wants revenge against dire rats
Ideals: Athletic, Passionate. Flaws: Ugly. Bonds: Enemies, Poor. Occupation: Sculptor
Voice: Jamaican accent
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 7)
Armor Class 13
Hit Points 32 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 1000 gp.
Mindartis Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man dresses well, wearing blue shirts, loose pants, and blazers most of the time. He wears his silver hair up in a very large beehive style do. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is mildly Elf supremacist, though he does not identify as such. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born to a Courier, his father struggled to pay the bills. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Mindartis took refuge in the old dungeon and found the beat up hammer and armor he uses now. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A strong sense of loyalty to Elven people.
Ideals: Entrepeneur. Flaws: Racist. Bonds: Attractive, Poor, Nature. Occupation: Sellsword
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 8)
Armor Class 14
Hit Points 37 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Auran
Attacks Melee +7 / 2d10+4, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 400 gp. A necklace of small pink pearls (3000 gp).
Suhnae Hanali, Male Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He wears black leather gloves, a black jacket, and tight pants. His hair is golden and very short. He has hazel eyes and a black hat with a violet feather.
Personality: He acts crazy and hedonistic. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born at the edge of vast forest. Like his mother and his sister before him, after school he went straight into learning to become a Shepherd. He became a Shepherd soon after.
Motivation: Wishes to resurrect an old love; and balancing his hectic life and new shepherd responsibilities is difficult
Flaws: Hedonist. Bonds: Slave, Nature, Job, In love. Occupation: Shepherd
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 11)
Armor Class 12
Hit Points 50 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 3000 gp. Silver pearl (160 gp). Black opal (1500 gp). Rose (20 gp). Citrine (20 gp). Canary diamond (3000 gp). Lapis lazuli (6 gp). Alexandrite (1000 gp). Deep blue spinel (1000 gp). Clear bright green emerald (3000 gp). Star rose quartz (20 gp). 1 Minor magic item. 1 Minor magic item.
Dayereth Siannodel, Male Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many violet ritualistic tattoos. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His red hair is cut short. His eyes are likewise green.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Adventurer arts, while his mother instructed him in etiquette, music and courtly manner. Cursed with a spirit at a very young age, Dayereth has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Meet up once more with his childhood friend; and someone believes him a fraud
Ideals: Gifted. Flaws: Disease. Bonds: Rich, Adventurer, Enemies. Occupation: Adventurer
Voice: Soft and mumbly
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 29 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 12 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Gnoll
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 1500 gp. Zircon (40 gp). Moonstone (40 gp). Blue sapphire (1400 gp). Golden yellow topaz (500 gp). Malachite (15 gp). Alexandrite (500 gp). Chalcedony (40 gp). Onyx (40 gp). 1 Minor magic item.
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