Arannis Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he has the majority of his body covered in plate, and is pretty ugly. His blonde hair is smooth and relatively long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Arannis wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He is a bit of a xeno-phobe, disliking non-Elves.
History: He was born in the west, but his parents moved at a very young age to the north. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Elven compassion; and a strong sense of loyalty to elven people
Ideals: Disciplined. Flaws: Ugly, Racist. Bonds: Immigrant. Occupation: Healer
Voice: Sleepy voice
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 12)
Armor Class 14
Hit Points 45 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 19 (+4) | 12 (+1) | 13 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +8 / 3d10+4, Ranged +8 / 3d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 4000 gp. Amber (40 gp). Moonstone (60 gp). Deep blue spinel (1000 gp). Freshwater pearl (15 gp).
Erevan Iathrana, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His silver hair is slicked back into a classic pompadour. He wears large thick round spectacles.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is skeptical of what others tell him and is slow to trust.
History: Born to a poor family in the city he treasured whatever gifts he got. His father was a mechanic, and taught him how to fix just about anything. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: To reunite with his absent father.
Ideals: Disciplined, Persistence. Flaws: Shy. Bonds: Poor. Occupation: Laborer
Voice: Aggressive tone
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 16)
Armor Class 12
Hit Points 39 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 8 (-1) | 17 (+3) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Giant, Auran, Infernal
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 5 |
Possessions: 800 pp. Smoky quartz (70 gp). Fiery yellow corundum (500 gp). Iolite (70 gp). Violet garnet (900 gp). Alexandrite (900 gp). Moss agate (5 gp).
Efferil Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is renowned for his bright brown suits and hats. His tied-back hair is golden. His eyes are a pleasant amber.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is harsh and unforgiving.
History: He was raised in a white middle class family as the only child. After coming to the age of reason, Efferil took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: His spouse's relatives view him with great suspicion; and to unite with his brother
Ideals: Gifted. Flaws: Mundane, Antagonistic. Bonds: Guardian, Family. Occupation: Painter
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 6)
Armor Class 14
Hit Points 20 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 13 (+1) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 2000 sp.
Thamior Ariessus, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear ponchos typically of a light grey in addition to tight pants. His hair is white, silky, and of moderate length. His violet eyes lackadaisically let the world flow into them.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Thamior took refuge in the old dungeon and found the beat up sickle and armor he uses now. He moves from town to town, unable to find a place to settle.
Motivation: To get a good night's sleep.
Ideals: Passionate. Flaws: Antagonistic, Insomniac. Bonds: Immigrant, Attractive, Nature. Occupation: Carter
Voice: Scottish accent
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 7)
Armor Class 13
Hit Points 2 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 7 (-2) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 800 gp. Deep blue spinel (400 gp). Tiger eye turquoise (9 gp). Moss agate (9 gp). 1 Minor magic item.
Korfel Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears bulky brown painted plate armor. He has no hair. His amber unseeing eyes seem to look past you.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: Korfel was born the youngest of three triplets. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Marry his sister to traveling adventurers.
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Job, Family. Occupation: Banker
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 18 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 70 pp. Hematite (10 gp). Black pearl (1000 gp). Black pearl (1000 gp). Pink pearl (100 gp).
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