Nim Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: He wears a blue vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his blue boots flare out at the collars. He is portly but not overly obese. He wears his hair in dreadlocks. His face is covered beneath a completely black helmet.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He receives visions of the future at random moments
History: He was born in the west, but his parents moved at a very young age to the south. He was taken as a slave by a traveling circus and forced to perform He moves from town to town, unable to find a place to settle.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and someone believes him a fraud
Ideals: Gifted. Bonds: Enemies, Immigrant, Slave. Occupation: Assassin
Voice: Timid voice
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 13 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 8 (-1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 5 |
Possessions: 400 gp. Moss agate (7 gp). Sard (70 gp). Violet garnet (1000 gp). Violet garnet (1000 gp). 1 Minor magic item. 1 Minor magic item.
Riardon Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears just a tan suit. He wears his black hair up in a very large beehive style do. His eyes, though not visible through his cowl, are blue.
Personality: Abrasive and pushy, he has a hard time making friends. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was raised in a desert tribe. There was a wharf not far from home where he often wandered off to fish. He ran away from his former home and has been making his living as a Map Maker for the past few years.
Motivation: Nothing but the best is good enough for him; and he is terrified, and will act out of fear
Ideals: Impeccable. Flaws: Antagonistic, Fearful. Bonds: Nature, Job. Occupation: Map Maker
Voice: Scottish accent
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 30 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 15 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven, Draconic, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 8000 sp. Lapis lazuli (15 gp). Malachite (15 gp).
Naal Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. With a patchy auburn beard and wild auburn hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a Performer first and foremost. He believes firmly that knowledge should be universal. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born several months after his mother was called into army service. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's looking for his big break.
Ideals: Gifted. Flaws: Fearful. Bonds: Adventurer, Job, Military. Occupation: Performer
Voice: Sensual and smooth
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 8)
Armor Class 11
Hit Points 12 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 8 (-1) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 5 |
Possessions: 1200 gp. Citrine (70 gp). Amethyst (100 gp). Black star sapphire (600 gp). Amber (100 gp). Aquamarine (1400 gp). Alexandrite (1400 gp).
Nim Netyoive, Male Elf [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright green and white, and wears rings and necklaces with large, colorful gems. His attire stands in sharp contrast to his scythe, which is beautifully polished and possesses an ornate carving of a clover on it. He wears his hair in dreadlocks. He tend to wears goggles to shield his eyes.
Personality: Nim hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: A powerful necromancer made him what he is. He worked as a nervous Banker and found it very stressful. He now mingles about in high society.
Motivation: He desires power and/or immortality; and sabotage a competitor
Ideals: Artistic, Optimist. Bonds: Rich, Mentor, Job, Adventurer. Occupation: Banker
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 13)
Armor Class 12
Hit Points 48 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Draconic
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 900 pp. Star rose quartz (70 gp). Azurite (11 gp). Malachite (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Suhnae Fasharash, Male Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He usually wears his tan robe and has his lance always slung over his shoulder. He is an epitome of beauty. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born into a rich family. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's repulsed by the PC; and his relatives are trying to arrange a marriage
Flaws: Antagonistic. Bonds: Attractive, Family, Rich, Nature. Occupation: Actor
Voice: Boston accent
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 7)
Armor Class 13
Hit Points 23 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 10 (+0) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Goblin
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: 60 pp. Carved bone or ivory statuette (50 gp). Gold and topaz bottle stopper cork (900 gp). 1 Minor magic item.
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