Naill Hanali, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man is dressed in a clean grey cloak covering his clean studded leather and is in decent physical shape. His hair is blonde and curly. He has gleaming, smiling gray eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He also is a firm believer in the manly ideal.
History: He is the product a well kept family trust fund and as such has never really known need. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He now mingles about in high society.
Motivation: Wishes to resurrect an old love; and to unite with his brother
Flaws: Shy, Impulsive. Bonds: Rich, Family, In love. Occupation: Servant
Voice: Gruff and masculine
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 6)
Armor Class 13
Hit Points 19 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 10 (+0) | 13 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 800 gp. Smoky quartz (60 gp).
Berrian Othronus, Male Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He dresses well, wearing green shirts, loose pants, and blazers most of the time. Beneath his clothing is a huge mess of scar tissue. His moppish golden hair is in a traditional bowl cut. He wears round tiny glasses practically rammed into his face.
Personality: His tongue was cut out and he uses sign language. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born the only child of a wealthy merchant. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.
Motivation: To prove his worth to the world; and retire the richest man in the west
Ideals: Entrepeneur. Flaws: Disease, Impulsive. Bonds: Attractive, Slave. Occupation: Herbalist
Voice: Whispers
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 6 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 7 (-2) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Draconic
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 1100 gp.
Quarion Floshem, Male Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears rags and sports a simple walking cane. Beneath his clothing is a huge mess of scar tissue. His silver hair is braided into rings. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: When he was but 4 years old his parents immigrated from the south. Aside from being a slave or a gladiator, there isn't much legitimate work for Elves in Quarion's homeland. Quarion decided to take the middle way and become a bodyguard. He left for the south, certain he would find work there.
Motivation: Wants to raise his children well; and find a way to reverse the transformation of his sister
Ideals: Fighting. Flaws: Insane. Bonds: Poor, Slave, Family, Immigrant. Occupation: Animal Trainer
Voice: German accent
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 10 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 9 (-1) | 11 (+0) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 120 pp.
Thamior Amakiir, Male Elf [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He carries a battered scythe and tarnished halberd as well. He has done his best to style his blonde hair to look like a famous performer. His eyes are blue and catlike.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Thamior was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He inherited the family business which he has now maintained for 9 years.
Motivation: He is unsatisfied with his job; and further expansion of business
Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Poor. Occupation: Hunter
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 13)
Armor Class 12
Hit Points 17 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 500 pp. A necklace of small pink pearls (6000 gp). A roughly beaten golden orb (110 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp).
Efferil Amakiir, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a robe, a symbol of the four houses of cards around his neck, and a axe on his belt. He has a long brown beard with little hanging trinkets. His eyes are a pleasant amber.
Personality: He acts crazy and hedonistic. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Due to his spouse's obsession with being a Navigator they were divorced and he won custody of their daughter. He worked as a Barrister, and he later adopted a second daughter.
Motivation: To reunite with his absent father; and marry his sister to traveling adventurers
Ideals: Fighting, Gifted. Flaws: Hedonist, Fearful. Bonds: Family. Occupation: Barrister
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 8)
Armor Class 13
Hit Points 33 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 5 |
Possessions: 900 gp. Malachite (5 gp).
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