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NPC Generator

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Advanced [show]


Thervan Galanodel, Male Elf [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longbow, just in case. He has dyed his greying white hair a little too much giving a sharp white color. He is very pretty but has cold, dead eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a font of random trivia from the lore and stories he has discovered

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has built up a small fortune and can afford his own way.

Motivation: He's looking for his big break; and money/treasure

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Rich, Adventurer. Occupation: Spy

Voice: Soothing and warm

Attributes [hide]

Thervan Galanodel, Male Elf Sorcerer 16
Medium (5'3") Elf, Lawful Evil (CR 16)
Armor Class 11
Hit Points 39 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)15 (+2) 15 (+2)18 (+4)
Skills Athletics +7, Performance +9
Senses Passive Perception 12
Languages Common, Elven, Celestial, Gnome
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +9
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15666666

Possessions: 1200 pp. 1 Medium magic item.


Social Check DCs


Quarion Teinithra, Male Elf [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He likes to wear ponchos typically of a light white in addition to tight pants. He wears a colorful flower in his silver hair. He wears crescent spectacles with a black brim.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: From birth he was tutored by a cruel and relentless mentor. Quarion was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Quarion decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Map Maker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Fighting, Entrepeneur. Bonds: Attractive, Mentor, Criminal record. Occupation: Map Maker

Voice: Hard of hearing, loud

Attributes [hide]

Quarion Teinithra, Male Elf Sorcerer 6
Medium (5'5") Elf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 13 (+1)11 (+0) 14 (+2)13 (+1)
Skills Investigation +3, Survival +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 2d6+4, Ranged +6 / 2d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aramil Floshem, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a warhammer, but if one is not available he will default to his morningstar. His hair is blonde, silky, and of moderate length. His eyes are violet and he is always smoking a pipe.

Personality: He is irascible and easily irritated. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a criminal king-pin and mafia family Through the years after Aramil was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Aramil's father didn't care for him much, and the feeling was mutual. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Interpreter

Voice: Uses sign language

Attributes [hide]

Aramil Floshem, Male Elf Sorcerer 7
Medium (5'5") Elf, Lawful Evil (CR 7)
Armor Class 11
Hit Points 19 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)13 (+1) 14 (+2)10 (+0)
Skills Arcana +4, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 6000 sp. Deep blue spinel (1600 gp). Sardonyx (40 gp). Eye agate (4 gp). Citrine (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Erdan Rothenel, Male Elf [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and is renowned for his bright grey suits and hats. His skin is also unnaturally pale. He sports a long golden beard, and similarly colored long hair. His eyes are amber and catlike.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He receives visions of the future at random moments

History: Erdan was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He found a children's book about a Elf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: A rival would like him out of the picture; and he has decided he is irredeemable

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Adventurer, Criminal record. Occupation: Sage

Voice: Speaks in third person

Attributes [hide]

Erdan Rothenel, Male Elf Sorcerer 7
Medium (5'4") Elf, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 33 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 11 (+0)8 (-1)
Skills Medicine +3, Performance +2
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 600 gp. Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Embroidered silk and velvet mantle with numerous moonstones (2500 gp). 1 Minor magic item.


Social Check DCs


Halimath Suithrasas, Male Elf [Permalink]

Personal [hide]

Description: He stands about 4'10" and is well dressed, but even with his fine clothing he looks run-down. His left hand appears badly burned and disfigured. His tied-back hair is chestnut. He has gleaming, smiling hazel eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not trust anyone and sleeps with one eye open.

History: Halimath hails from a village terrorized by drow. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Halimath grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Halimath. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Enemies, Criminal record. Occupation: Dyer

Voice: Posh accent

Attributes [hide]

Halimath Suithrasas, Male Elf Sorcerer 16
Medium (4'10") Elf, Lawful Evil (CR 16)
Armor Class 15
Hit Points 59 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 12 (+1)14 (+2) 12 (+1)13 (+1)
Skills Animal Handling +6, Investigation +7
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Ignan
Attacks Melee +7 / 4d10+2, Ranged +10 / 4d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1566666

Possessions: 8000 gp.


Social Check DCs

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