Arannis Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries with him a set of falchions, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He has no hair. His thin eyebrows rest above his beady gray eyes.
Personality: Arannis wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He believes the world needs to unite to get rid of illithids once and for all.
History: Arannis was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his 18th year, his parents were killed by a illithids raid, leaving Arannis alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by illithids. Arannis was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of illithids
Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Enemies, Poor. Occupation: Sailor
Voice: Gruff and masculine
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 20 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 10 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
Aust Othronus, Male Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His black hair is cut jaggedly and amateurishly. His eyes are green and he is always smoking a pipe.
Personality: Eccentric and domineering, Aust will drive conversation. He also hits on women, regardless of circumstances.
History: He is the product a well kept family trust fund and as such has never really known need. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Mayor.
Motivation: He is wracked by social anxiety; and to settle down with his crush
Ideals: Extrovert. Flaws: Fearful. Bonds: Has a crush, Rich, Job. Occupation: Mayor
Voice: Sensual and smooth
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 10)
Armor Class 12
Hit Points 5 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 6 (-2) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Celestial, Halfling
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 1300 gp. Alexandrite (1300 gp). Star rose quartz (20 gp).
Theriatis Galanodel, Male Elf [Permalink]
Personal [hide]
Description: He wears a brown shirt with thin tan vertical stripes and black pants. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a clover on it. His brown hair is greasy and uncared for. His brown eyes are slightly larger than normal.
Personality: Stoic and calm, he prefers to meditate than take action. He also has developed a complete distrust of the Cartwright profession.
History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to open a new tavern; and wants to raise his children well
Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Poor, Family. Occupation: Weaver
Voice: Gruff and masculine
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 24 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 16 (+3) | 17 (+3) | 10 (+0) |
Senses Passive Perception 16
Languages Common, Elven, Draconic, Celestial, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 400 gp.
Adran Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He has a moderate pudge and is not very fit. He has a chestnut handlebar mustache and slicked back chestnut hair. He wears round tiny glasses practically rammed into his face.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born the only child of a wealthy merchant. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk
Ideals: Entrepeneur. Flaws: Secretive. Bonds: Attractive, Criminal record, Enemies, Adventurer. Occupation: Painter
Voice: Sounds elderly
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 17)
Armor Class 12
Hit Points 49 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 |
Possessions: 4000 gp. A small bag of saffron. (30 gp). Solid gold idol (1200 gp). Old masterpiece painting (1000 gp). Jeweled gold crown (8000 gp). Brass mug with jade inlays (600 gp). Large well-done wool tapestry (600 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). Gold music box (1000 gp). Silver chalice with lapis lazuli gems (110 gp). Embroidered silk and velvet mantle with numerous moonstones (1900 gp). Fire opal pendant on a fine gold chain (1000 gp). Silver ewer (30 gp).
Peren Cithreth, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man wears bulky black painted plate armor. His head has been shaved. His eyes are hazel.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born the only child of a wealthy merchant. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Peren grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Peren. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the north; and he feels kind of lost in life
Ideals: Entrepeneur. Flaws: Ugly, Depressed. Bonds: Poor, Criminal record. Occupation: Masseuse
Voice: Russian accent
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 7)
Armor Class 13
Hit Points 5 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 7 (-2) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: 700 gp.
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