Quarion Horineth, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears a custom-built plate barding that's adorned with blue lining and desert motifs. With bright white hair and a scraggly beard. His eyes are gray.
Personality: He hates drow. He views them as having robbed his home of its proper glory. He is a great chef.
History: Quarion was born the youngest of three triplets. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He now spends his time doing works of charity.
Motivation: He has a rivalry with the Church that dominates his actions; and a deep hatred of drow
Ideals: Gifted, Philantrophist. Bonds: Enemies, Family, Religious. Occupation: Tanner
Voice: Gruff and masculine
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 6)
Armor Class 11
Hit Points -1 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 7 (-2) | 11 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Rael Withrethin, Male Elf [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is auburn and curly. His brown eyes dart from person to person to random spaces in the air.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. A friendly and beautiful Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was raised in a white middle class family as the only child. He was taken as a slave by a traveling circus and forced to perform Being a Masseuse kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Entrepeneur. Flaws: Mundane. Bonds: Criminal record, Attractive, Slave. Occupation: Masseuse
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 14)
Armor Class 12
Hit Points 39 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 9 (-1) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 6000 gp. Old masterpiece painting (1300 gp). Gold music box (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Brass mug with jade inlays (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp).
Thamior Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and he perpetually has his lance ready. He sports a flattop hair cut. His face is scarred and worn.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born to a criminal king-pin and mafia family His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently he has begun working with bootleggers and crooks.
Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting, Philantrophist, Justice. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Scribe
Voice: pre-pubescent
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 8)
Armor Class 10
Hit Points 37 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 5 |
Possessions: 100 pp.
Galinndan Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across his face, he wears baggy green pantaloons and a white scarf. His hair is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: Gifted from a young age, Galinndan studied abroad. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Architect work with an outfit from a few towns over. Architect work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 13 years.
Motivation: His relatives are trying to arrange a marriage; and he feels kind of lost in life
Ideals: Gifted. Flaws: Insane, Depressed. Bonds: Job, Family. Occupation: Architect
Voice: Old thin voice
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 34 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aramil Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He does not wear sleeves and tends to eschew shirts when he can avoid it. With bright brown hair and a scraggly beard. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born blind and as such lacked many opportunities for work. He made a point of taking high paying jobs and getting most of it up front. During his travels, Aramil and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Aramil discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Aramil fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Joker. Flaws: Antagonistic, Disease. Bonds: Attractive, Adventurer. Occupation: Carter
Voice: Eastern European accent
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 55 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 12 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 1000 gp. Solid gold idol (1000 gp). 1 Minor magic item. 1 Minor magic item.
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