Rael Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears very tight pants and wife beaters, though occasionally he sports a blue coat. His auburn hair is heavily combed to the left. His eyes are likewise green.
Personality: He has a massive crush on the younger sibling of the Shepherd who has hired him part-time. He is frequently practicing swordplay.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents enrolled him in a Sorcerer school at a young age so that he could practice his druidic talents. He has gone from town to town working and never settling down anywhere, but has fallen for a local Slave Trader. He hasn't told them the truth, but wants to settle down with them.
Motivation: To unite with his sister; and regain custody of his son
Ideals: Gifted. Bonds: Has a crush, Military, Slave, Family. Occupation: Shepherd
Voice: Uses sign language
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 8)
Armor Class 11
Hit Points 35 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Aquan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 |
Possessions: 20000 cp.
Tharivol Firahel, Male Elf [Permalink]
Personal [hide]
Description: 4'11" and muscular, this northern man wears a white vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his white boots flare out at the collars. He wears a deerstalker hat to hide his balding. His eyes are gray and beady.
Personality: Confrontational and typically high on some drug or another. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gifted student he started as a Adventurer, but he got bored and became a Courier. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To be a Adventurer again; and he seems to be bored by most things
Ideals: Athletic. Flaws: Ugly, Addict, Mundane. Bonds: Job. Occupation: Courier
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 16)
Armor Class 10
Hit Points 82 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 |
Possessions: 2000 gp. Old masterpiece painting (1100 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Embroidered silk and velvet mantle with numerous moonstones (2700 gp). Old masterpiece painting (1100 gp). Solid gold idol (1000 gp). A roughly beaten golden orb (40 gp). Fire opal pendant on a fine gold chain (1100 gp). A small bag of saffron. (60 gp). Old masterpiece painting (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). 1 Minor magic item.
Halimath Hanali, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His black hair is thinning but still full. His brown eyes dart from person to person to random spaces in the air.
Personality: He dislikes all the random violence that takes place in the south. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Sold as a small child to a necromancer, Halimath was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His martial abilities were realized during a raid on his village. Due to his spouse's obsession with being a Weaver they were divorced and he won custody of their daughter. He worked as a Mercenary, and he later adopted a second daughter.
Motivation: Nothing but the best is good enough for him.
Ideals: Pacifist, Impeccable, Gifted. Bonds: Attractive, Mentor. Occupation: Mercenary
Voice: Dutch accent
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 14)
Armor Class 16
Hit Points 75 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 22 (+6) | 16 (+3) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 4d6+1, Ranged +11 / 4d6+6, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1000 gp. Amber (80 gp). Banded agate (6 gp). Citrine (70 gp). Rose (70 gp). Emerald (1300 gp). Banded agate (6 gp). 1 Medium magic item.
Naill Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Weaver. His chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is skeptical of what others tell him and is slow to trust.
History: He was raised in a desert tribe. His childhood dream was to be a Detective, but he was a colossal failure. He has worked as a Weaver like his mother before him.
Motivation: He is terrified, and will act out of fear; and balancing his hectic life and new weaver responsibilities is difficult
Flaws: Ugly, Shy, Fearful. Bonds: Job, Nature. Occupation: Weaver
Voice: Speaks in third person
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 38 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 90 pp. Deep blue spinel (800 gp). 1 Minor magic item. 1 Minor magic item.
Immeral Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he is well dressed, constantly wearing a grey suit, brown shirt, and yellow tie. He wears his brown hair up in a very large beehive style do. He has a dull look in his green eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He takes great joy in being the best Shoemaker in town.
History: He was born at the edge of vast plains. Immeral was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Immeral decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Shoemaker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is content; and he feels that his past leaves him morally obligated to help
Ideals: Philantrophist. Flaws: Mundane. Bonds: Job, Nature, Criminal record. Occupation: Shoemaker
Voice: Jittery and nervous
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 7)
Armor Class 13
Hit Points 18 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 11 (+0) | 14 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Celestial
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: 900 gp. Violet garnet (300 gp). Red garnet (130 gp). Hematite (4 gp).
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