Himo Galanodel, Male Elf [Permalink]
Personal [hide]
Description: He wears a grey collared shirt and brown pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His chestnut hair is matted, messy, and big. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Cocky and sure of himself, he believes he is the best Locksmith born in the past three hundred years. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: From birth he was tutored by a cruel and relentless mentor. He worked as a nervous Locksmith and found it very stressful. He's also a talented Crown-heir, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult; and sabotage a competitor
Flaws: Ugly, Insomniac. Bonds: Job, Immigrant, Mentor. Occupation: Locksmith
Voice: Sore throat, cough
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 28 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 70 pp.
Erevan Floshem, Male Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears tight fitting clothing which further accentuates his frame. His hair is always cut to a buzz. His eyes are likewise violet.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: A powerful necromancer made him what he is. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.
Motivation: To reunite with his absent father.
Ideals: Joker. Bonds: Attractive, Poor, Adventurer, Mentor, Family. Occupation: Healer
Voice: Slurs words
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 47 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 16 (+3) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Aquan, Terran
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 1400 gp.
Berrian Teinithra, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is typically in his Merchant uniform. His black hair is lengthy. His gray unseeing eyes seem to look past you.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born in a small forest village. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by giants. Berrian was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud
Flaws: Disease. Bonds: Job, Attractive, Nature, Enemies. Occupation: Merchant
Voice: Nasally tone
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 11)
Armor Class 12
Hit Points 43 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 300 pp. Red garnet (150 gp). Chrysoberyl (150 gp). Violet garnet (700 gp). Alexandrite (700 gp). Sardonyx (80 gp). Rhodochrosite (5 gp). Rock crystal (80 gp). Banded agate (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fivin Amakiir, Male Elf [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears tan trousers with brown and blue striped suspenders. He wears various colorful collared shirts. His moppish blonde hair is in a traditional bowl cut. His thin eyebrows rest above his beady brown eyes.
Personality: He loves telling others what to do and how they should feel about things. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born the only child of a wealthy merchant. When Fivin reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Sabotage a competitor; and balancing his hectic life and new interpreter responsibilities is difficult
Ideals: Opinionated, Entrepeneur. Flaws: Ugly. Bonds: Job, Military. Occupation: Interpreter
Voice: Uses sign language
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 9)
Armor Class 13
Hit Points 48 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 8 (-1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 13000 sp. Banded agate (15 gp). Rock crystal (70 gp). Rock crystal (70 gp). Golden yellow topaz (300 gp). Blue star sapphire (900 gp). Onyx (70 gp). 1 Minor magic item. 1 Minor magic item.
Erevan Aloro, Male Elf [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He carries with him a set of clubs, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His blonde hair is smooth and relatively long. His eyes are green and he is always smoking a pipe.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: His father raised him in a mountain cabin. At a young age his mother died while driving off some goblins. His father being the stubborn sort decided to stay and helped train him in club use. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he's repulsed by the pc
Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Attractive, Nature, Enemies. Occupation: Bookbinder
Voice: Uses sign language
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 11)
Armor Class 14
Hit Points 52 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +3 / 3d8-1, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: Just what you see.
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