Hadarai Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a robe, a symbol of magic around his neck, and a club on his belt. His red hair is greasy and uncared for. He wears large thick round spectacles.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He plays an instrument quite well.
History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hadarai fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Philantrophist, Artistic. Flaws: Ugly. Bonds: Poor. Occupation: Sellsword
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 6)
Armor Class 13
Hit Points 22 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Sylvan, Goblin
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Naeris Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears very tight pants and wife beaters, though occasionally he sports a tan coat. He sports a long golden beard, and similarly colored long hair. His fierce gray eyes like to dwell on things.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a ruthless business man, a trait he acquired from his father.
History: Born to a pair of adventurers, Naeris grew up listening to his father's many stories. In his 14th year, his parents were killed by a brigands raid, leaving Naeris alone in the world. After a stint in an orphanage, he was adopted. He now travels the world, in search of power and loot.
Motivation: He desires power and/or immortality.
Ideals: Entrepeneur. Bonds: Immigrant, Criminal record, Adventurer, Enemies. Occupation: Slave Trader
Voice: Scottish accent
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 30 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 13 (+1) | 17 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 16
Languages Common, Elven, Orc, Abyssal, Druidic
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mindartis Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in a clean red cloak covering his clean studded leather. His hair is always cut to a buzz. His hazel eyes dart from person to person to random spaces in the air.
Personality: Mindartis speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He served in the navy to pay for his family's outstanding loans. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Philantrophist. Bonds: Immigrant, Military, Attractive. Occupation: Slave Trader
Voice: Switch between two voices
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 69 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 16 (+3) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Elven, Goblin, Celestial
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mindartis Aloro, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear flannel. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a rose on it. With a patchy blonde beard and wild blonde hair. His violet eyes peer out from beneath his feathered yellow hat.
Personality: He has always had a great fascination with Elven culture. He is able to fit into much smaller and tighter spaces than normal.
History: He was born on a small isolated farm. He moved from fad to fad and when he turned 15 he discovered dancing. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Obtaining odd cultural Elven artifacts is his passion; and to reunite with his old friends
Ideals: Gifted, Artistic. Flaws: Racist. Bonds: Nature, Adventurer. Occupation: Navigator
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 17)
Armor Class 14
Hit Points 40 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 10 (+0) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Orc, Draconic
Attacks Melee +7 / 5d4+1, Ranged +10 / 5d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 |
Possessions: 1100 pp. Zircon (50 gp). Tiger eye turquoise (15 gp). Malachite (15 gp). Bloodstone (50 gp). Rhodochrosite (15 gp). Amethyst (60 gp). Black pearl (700 gp). Alexandrite (700 gp). Alexandrite (700 gp).
Raer Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'8" has a big stupid grin on his face most of the time. He wears just a grey suit. His hair is brown, silky, and of moderate length. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He speaks before he thinks and is too direct. As long as the job gets done he does not care how it got done.
History: Born in the east his family was never financially stable. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. By chance he met his sister recently and the two have been together since.
Motivation: An old rival family wants him found.
Ideals: Professionalism. Flaws: Impulsive. Bonds: Attractive, Poor, Family. Occupation: Sailor
Voice: Can't modulate volume
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 7)
Armor Class 14
Hit Points 4 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 6 (-2) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Draconic
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 200 gp. Jade (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
