Ahvain Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a yellow tunic with white highlights, and long blue pants that bunch up around his shoes. His red hair is singed and shortened. He has a tattooed face.
Personality: Prone to second guessing himself, he comes off as nervous. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: The child of southern immigrants he idolized his mother. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He ran away from his former home and has been making his living as a Bowyer for the past few years.
Motivation: To be a Junk Dealer again.
Ideals: Athletic, Entrepeneur. Flaws: Ugly, Shy. Bonds: Immigrant, Job. Occupation: Bowyer
Voice: Boston accent
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 11)
Armor Class 10
Hit Points 6 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 7 (-2) | 17 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Dwarven, Undercommon
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 3100 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp).
Dayereth Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His fair skin shows little sign of his aristocratic breeding.
Personality: Calm and collected, he is a well trained Barkeep. He is lazy, self-centered, vain, and jealous.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barkeep work with an outfit from a few towns over. Barkeep work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.
Motivation: Expand his business; and wants to open a new tavern
Flaws: Selfish, Disease. Bonds: Attractive, Job. Occupation: Barkeep
Voice: Spanish accent
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 9)
Armor Class 15
Hit Points 39 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 21 (+5) | 14 (+2) | 18 (+4) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Draconic, Terran, Halfling
Attacks Melee +2 / 3d4-1, Ranged +8 / 3d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 1000 gp. Eye agate (15 gp). Sardonyx (70 gp). Blue star sapphire (1600 gp). Peridot (70 gp). Chrysoprase (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ivellios Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He stands about 5'0" and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His left leg appears badly burned and disfigured. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are green and catlike.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was always a brilliant, if unscrupulous mind. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Optimist, Logical. Bonds: Attractive, Criminal record. Occupation: Slave Trader
Voice: Australian accent
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 61 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Elven, Ignan
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 1400 gp. 1 Minor magic item.
Enialis Cithreth, Male Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a worn and beaten armor. He is an epitome of beauty. He has brown hair. This amber eyed westerner is not easily forgotten.
Personality: He is calm most of the time but flees social interaction. He is a font of random trivia from the lore and stories he has discovered
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At some point he was captured by illithids and was tortured. After several years of this he finally managed to escape. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: He wants revenge against illithids; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Ideals: Logical. Flaws: Shy. Bonds: Attractive, Slave, Enemies. Occupation: Guard
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 27 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 15 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 18
Languages Common, Elven, Dwarven, Undercommon
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 5 |
Possessions: 1000 gp. Blue star sapphire (1100 gp). Chalcedony (40 gp). Deep blue spinel (1400 gp). Azurite (4 gp). Chrysoberyl (100 gp). Blue quartz (4 gp). Rose (40 gp). Rhodochrosite (4 gp). Obsidian (4 gp). Golden yellow topaz (1400 gp).
Dreali Amakiir, Male Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a blue cloak and cross-gartered yellow stockings, and a wedding ring on his left hand. He has a long golden beard with little hanging trinkets. He wears crescent spectacles with a black brim.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Dreali was born in the south. At a young age he loved to build and create. A few years later when the north was not economically sound they moved to his current location. He left for the south, certain he would find work there.
Motivation: Obtaining odd cultural Elven artifacts is his passion.
Ideals: Persistence. Bonds: In love, Attractive, Adventurer, Immigrant. Occupation: Doctor
Voice: Irish accent
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 14)
Armor Class 10
Hit Points 57 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 |
Possessions: 4000 gp. Large well-done wool tapestry (600 gp). Solid gold idol (1100 gp). A small bag of saffron. (20 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). Finely wrought small gold bracelet (20 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Carved bone or ivory statuette (20 gp). Brass mug with jade inlays (600 gp).
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Their contribution stands as a beacon of hope for all adventurers!
