Dreali Meliamne, Male Elf [Permalink]
Personal [hide]
Description: He wears a grey armored body suit, with a simple blue line shooting up and back down. He is portly but not overly obese. His hair is always cut to a buzz. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has a habit of throwing himself into exceedingly dangerous situations.
History: The child of southern immigrants he idolized his father. Dreali was born on a far southern island where he grew up under the tutelage of his father, an expert Stableman. He left for the south, certain he would find work there.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Impulsive. Bonds: Attractive, Immigrant. Occupation: Stableman
Voice: Soothing and warm
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 12)
Armor Class 11
Hit Points 29 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 11 (+0) | 19 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: Tiger eye turquoise (5 gp). Silver pearl (40 gp). Jet (40 gp). Hematite (5 gp). Onyx (70 gp). Blue quartz (5 gp). Onyx (70 gp). 1 Minor magic item.
Quarion Siannodel, Male Elf [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries with him a set of flails, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His auburn hair is kept up in a ponytail inside a wide-brimmed hat. He has green eyes and a green hat with a black feather.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Quarion was born on a far northern desert where he grew up under the tutelage of his father, an expert Servant. He has worked as a Servant like his father before him.
Motivation: To reunite with his absent father; and an old rival family wants him found
Ideals: Fighting, Athletic, Gifted. Bonds: Immigrant, Job, Family. Occupation: Servant
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 3 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 6 (-2) | 11 (+0) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 1400 gp. Blue sapphire (600 gp). Zircon (80 gp). Azurite (7 gp). Rock crystal (80 gp). Golden yellow topaz (700 gp). Aquamarine (700 gp). Deep green spinel (100 gp).
Thervan Hanali, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears dark leathers with embroidery. He has wavy black hair. His brown eyes dart from person to person.
Personality: He is business-like. He takes instructions and follows them to the letter. He receives visions of the future at random moments
History: He comes from a rich northern family. His parents enrolled him in a Sorcerer school at a young age so that he could practice his martial talents. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Find a way to reverse the transformation of his brother; and money/treasure
Ideals: Professionalism, Gifted. Bonds: Rich, Adventurer, Family. Occupation: Interpreter
Voice: Draws out vowels
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 10)
Armor Class 11
Hit Points 15 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 2300 gp. A roughly beaten golden orb (160 gp). Cloth of gold vestments (160 gp). Gold music box (2000 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Solid gold idol (1100 gp).
Azaki Cithreth, Male Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a fine chain shirt which he covers with grey colored cloaks and clothing, and a wedding ring on his right hand. His golden hair is knotted and matted. His eyes are brown and catlike.
Personality: He likes to make people angry or surprised. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Sold as a small child to a brothel owner, Azaki was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 12th year, his parents were killed by a drow raid, leaving Azaki alone in the world. After a stint in an orphanage, he was adopted. After a long history of fighting, Azaki and his spouse have recently divorced.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against drow
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: In love, Mentor, Enemies. Occupation: Spice Merchant
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 11)
Armor Class 15
Hit Points 41 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 21 (+5) | 12 (+1) | 17 (+3) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Ignan, Goblin, Orc
Attacks Melee +5 / 3d8+1, Ranged +9 / 3d8+5, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 110 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Laucian Iranapha, Male Elf [Permalink]
Personal [hide]
Description: 5'3" and lanky with angular features, he is an attractive figure. He is wearing a perfectly clean shirt and pair of pants. His hair is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Laucian abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He's since become an addict/alcoholic.
Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Gifted. Flaws: Secretive, Addict. Bonds: Attractive, Adventurer, Criminal record. Occupation: Blacksmith
Voice: Nasally tone
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 28 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Ignan
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 900 gp. Chrysoprase (50 gp). Aquamarine (900 gp). Golden pearl (40 gp). Jade (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!