Traki Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a violet shirt with thin green vertical stripes and grey pants. His long auburn hair is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: While he acts the brute, he is far gentler than he would appear. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: From birth he was tutored by a cruel and relentless mentor. His father took him hunting and taught him how to get in the mind of other creatures. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and he's repulsed by the pc
Ideals: Fighting. Flaws: Insomniac. Bonds: Immigrant, Mentor, Nature. Occupation: Doctor
Voice: Raspy
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 17)
Armor Class 14
Hit Points 54 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 19 (+4) | 12 (+1) | 11 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +10 / 5d4+4, Ranged +10 / 5d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 |
Possessions: 500 pp. Lapis lazuli (8 gp). Lapis lazuli (8 gp). Chrysoprase (40 gp). Brown diamond (4000 gp). Star ruby (1600 gp). Golden yellow topaz (1200 gp). Fire opal (1600 gp). Fiery yellow corundum (1600 gp). Hematite (8 gp). Golden yellow topaz (1200 gp). Smoky quartz (40 gp). Malachite (8 gp). Onyx (40 gp). Violet garnet (1200 gp). Aquamarine (1200 gp). Silver pearl (80 gp). Sardonyx (40 gp). Moss agate (8 gp). Citrine (40 gp). Red spinel (80 gp). Aquamarine (1200 gp). Zircon (40 gp). Brown-green garnet (80 gp).
Aramil Goltorah, Male Elf [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries with him a set of tridents, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His golden hair, when down, is lengthy. He is baby faced.
Personality: He is business-like. He takes instructions and follows them to the letter. His job bores him to no end. He has decided to make it more interesting.
History: He was born in the north, but his parents moved at a very young age to the east. Aramil was born on a far northern desert where he grew up under the tutelage of his mother, an expert Seamstress. Being a Seamstress kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He's looking for his big break; and he has passion for adventuring and risk
Ideals: Fighting, Professionalism. Bonds: Adventurer, Criminal record, Immigrant. Occupation: Seamstress
Voice: Smooth and feminine
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 14)
Armor Class 11
Hit Points 51 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Elven, Dwarven
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 |
Possessions: 6000 gp. Brass mug with jade inlays (100 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Old masterpiece painting (2100 gp). Finely wrought small gold bracelet (40 gp). Black velvet mask with numerous citrines (160 gp). Finely wrought small gold bracelet (40 gp). Old masterpiece painting (2100 gp). Cloth of gold vestments (160 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Embroidered silk and velvet mantle with numerous moonstones (1900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dreali Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: He wears tan painted combat armor at almost all times. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a clover on it. His red hair is heavily combed to the left. This brown eyed northerner is not easily forgotten.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was raised by priests from a young age. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He has been a successful dealer in antiques buying low and selling high.
Motivation: He has a rivalry with the Church that dominates his actions; and retire the richest man in the north
Ideals: Opinionated, Entrepeneur. Bonds: Religious, Mentor. Occupation: Bookbinder
Voice: Switch between two voices
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 28 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Aquan
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 1000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). Solid gold idol (600 gp).
Aerdeth Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He dresses like a well dressed Apothecary does. He is bald on top and has large blonde tufts of hair around his ears. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Prone to second guessing himself, he comes off as nervous. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He ran away from his former home and has been making his living as a Apothecary for the past few years.
Motivation: Sabotage a competitor.
Flaws: Ugly, Shy, Hedonist. Bonds: Job, Criminal record. Occupation: Apothecary
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 25 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 900 gp.
Thervan Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has done his best to style his silver hair to look like a famous performer. This amber eyed easterner is not easily forgotten.
Personality: Thervan is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: A powerful brothel owner made him what he is. Thervan was born on a far eastern island where he grew up under the tutelage of his mother, an expert Mortician. He left for the east, certain he would find work there.
Motivation: He loathes his own lifestyle; and he has comitted a past crime that haunts him to this day
Ideals: Extrovert, Joker. Bonds: Mentor, Immigrant. Occupation: Mortician
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 27 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 9 (-1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 500 gp. 1 Minor magic item.
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