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NPC Generator

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Advanced [show]


Rael Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man sports violet clothing, slightly heavier than average wear. He has done his best to style his brown hair to look like a famous performer. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Stoic and calm, he prefers to meditate than take action. He is an amazing painter.

History: Born in the west his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Disciplined, Gifted, Fighting, Entrepeneur. Bonds: Poor. Occupation: Fisher

Voice: Loud with bravado

Attributes [hide]

Rael Qualanthri, Male Elf Sorcerer 15
Medium (5'5") Elf, Neutral Evil (CR 15)
Armor Class 14
Hit Points 42 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 11 (+0)10 (+0) 16 (+3)16 (+3)
Skills Athletics +7, Persuasion +8
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 7000 gp.


Social Check DCs


Mindartis Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.

Personality: He is irascible and easily irritated. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a Weaver, his mother struggled to pay the bills. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has never given up on his dancing dream.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Poor, Debt. Occupation: Herbalist

Voice: Scandinavian accent

Attributes [hide]

Mindartis Ilphelkiir, Male Elf Sorcerer 10
Medium (4'10") Elf, Neutral Evil (CR 10)
Armor Class 12
Hit Points 47 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)8 (-1) 14 (+2)11 (+0)
Skills Performance +4, Survival +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aramil Netyoive, Male Elf [Permalink]

Personal [hide]

Description: This northern man is renowned for his bright yellow suits and hats. His clothes are grease stained in places. His silver hair is cut short. He has violet eyes and a yellow hat with a black feather.

Personality: He is extraordinarily eccentric. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). During his travels, Aramil and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Aramil discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Aramil fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Retire the richest man in the north; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur. Flaws: Insane, Disease. Bonds: Poor, Immigrant, Adventurer. Occupation: Stableman

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Aramil Netyoive, Male Elf Sorcerer 10
Medium (4'11") Elf, Neutral Evil (CR 10)
Armor Class 13
Hit Points 36 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)11 (+0) 13 (+1)17 (+3)
Skills Intimidation +7, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266

Possessions: 2200 gp. Violet garnet (300 gp). Tourmaline (80 gp). Chrysoprase (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Uthemar Fasharash, Male Elf [Permalink]

Personal [hide]

Description: This man wears a robe, a symbol of his god around his neck, and a scimitar on his belt. He has a penchant for wearing a ring with an oversized jet on his right hand. With a patchy golden beard and wild golden hair. His amber eyes are passionate and lively.

Personality: Uthemar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He uses divination through singing.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. After coming to the age of reason, Uthemar took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Extrovert, Gifted. Bonds: Rich, Slave. Occupation: Carpenter

Voice: Tuts and clicks tongue

Attributes [hide]

Uthemar Fasharash, Male Elf Sorcerer 13
Medium (5'0") Elf, Chaotic Evil (CR 13)
Armor Class 15
Hit Points 35 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)20 (+5) 10 (+0)13 (+1) 14 (+2)8 (-1)
Skills Animal Handling +6, Sleight of Hand +9
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +8 / 4d4+4, Ranged +9 / 4d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 300 pp. Gold dragon comb with red garnet eye (1100 gp). Gold and topaz bottle stopper cork (1100 gp). Gold and topaz bottle stopper cork (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aerdeth Iathrana, Male Elf [Permalink]

Personal [hide]

Description: He likes to wear yellow tank tops with black pants. His white hair is greasy and uncared for. This brown eyed southerner is not easily forgotten.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is harsh and unforgiving.

History: He was raised in a desert tribe. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Ugly, Antagonistic, Insane. Bonds: Nature. Occupation: Laborer

Voice: Whispers

Attributes [hide]

Aerdeth Iathrana, Male Elf Sorcerer 6
Medium (5'2") Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)8 (-1) 11 (+0)13 (+1)
Skills Performance +4, Religion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp. Chrysoprase (60 gp). Tourmaline (160 gp).


Social Check DCs

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