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NPC Generator

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Advanced [show]


Lamlis Teinithra, Male Elf [Permalink]

Personal [hide]

Description: He wears a white collared shirt and grey pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He is physically well-built. His red hair is greasy and uncared for. He has a dull look in his brown eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and expand his business

Flaws: Ugly, Fearful, Disease, Insomniac. Bonds: Job. Occupation: Glassblower

Voice: Mumbles to self between sentences

Attributes [hide]

Lamlis Teinithra, Male Elf Sorcerer 11
Medium (5'5") Elf, Lawful Evil (CR 11)
Armor Class 10
Hit Points 29 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)12 (+1) 15 (+2)15 (+2)
Skills Nature +5, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Auran
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 7000 sp. Violet garnet (300 gp). Banded agate (16 gp).


Social Check DCs


Thamior Othronus, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is always cut to a buzz. His ears are large.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with a lost civilization.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. After a long history of fighting, Thamior and his spouse have recently divorced.

Motivation: He has passion for adventuring and risk; and he's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Mortician

Voice: Whispers

Attributes [hide]

Thamior Othronus, Male Elf Sorcerer 8
Medium (5'4") Elf, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 25 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)11 (+0) 18 (+4)12 (+1)
Skills Athletics +5
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 8000 sp.


Social Check DCs


Hadarai Siannodel, Male Elf [Permalink]

Personal [hide]

Description: He wears a brown Stetson hat and brown clothes. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his golden hair up. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: A skeptical and narcissistic man, Hadarai's first love is himself. His second love is also himself. He also has developed a complete distrust of the Miner profession.

History: Hadarai was born the youngest of three triplets. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shipwright work with an outfit from a few towns over. Shipwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and to reunite with his absent mother

Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Family, Slave. Occupation: Shipwright

Voice: Sighs a lot, exhausted

Attributes [hide]

Hadarai Siannodel, Male Elf Sorcerer 7
Medium (5'5") Elf, Neutral Evil (CR 7)
Armor Class 13
Hit Points 27 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)11 (+0) 16 (+3)10 (+0)
Skills Survival +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 700 gp. Black pearl (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naill Teinithra, Male Elf [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a yellow wide-brimmed hat and yellow clothes. His brown hair is smooth and relatively long. He has a tattooed face.

Personality: He is a Locksmith first and foremost. He believes firmly that knowledge should be universal. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Naill was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To reunite with his absent father; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Impeccable. Flaws: Forgetful, Disease. Bonds: Job, Family. Occupation: Locksmith

Voice: Soothing and warm

Attributes [hide]

Naill Teinithra, Male Elf Sorcerer 12
Medium (5'0") Elf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 34 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)12 (+1) 16 (+3)12 (+1)
Skills Persuasion +5, Religion +5
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 4000 gp. Freshwater pearl (4 gp). Star ruby (1000 gp). Blue quartz (4 gp). Deep blue spinel (400 gp). Rhodochrosite (4 gp). White opal (1000 gp). Rhodochrosite (4 gp). White pearl (150 gp). Violet garnet (400 gp).


Social Check DCs


Aramil Withrethin, Male Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a worn and beaten armor, and is pretty ugly. He is bald on top and has large red tufts of hair around his ears. His violet eyes have a joyful gleam in them most of the time.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He is the product a well kept family trust fund and as such has never really known need. Because his mother participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his father from journeying east to reunite his family. After a long history of fighting, Aramil and his spouse have recently divorced.

Motivation: A deep hatred of giants; and money/treasure

Flaws: Ugly, Antagonistic. Bonds: Enemies, Rich, Immigrant. Occupation: Bellfounder

Voice: Sighs a lot, exhausted

Attributes [hide]

Aramil Withrethin, Male Elf Sorcerer 6
Medium (5'3") Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)14 (+2) 16 (+3)11 (+0)
Skills Deception +3, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Elven, Orc, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: 400 gp. Amber (60 gp). Onyx (30 gp). Hematite (14 gp). 1 Minor magic item.


Social Check DCs

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