Caeldrim Horineth, Male Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is wearing colorful clothing, dressed as a Stableman. His hair is black, silky, and of moderate length. His eyes, though not visible through his cowl, are amber.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He enjoys reading and quiet.
History: He got into the Stableman business at a young age. He found a children's book about a Elf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Recently he has begun working with bootleggers and crooks.
Motivation: He is currently in port desperately looking for someone to get him out; and he has comitted a past crime that haunts him to this day
Ideals: Logical. Bonds: Attractive, Job, Adventurer, Criminal record, Slave. Occupation: Stableman
Voice: Spits words with contempt
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 15 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 800 gp. Freshwater pearl (9 gp).
Fivin Galanodel, Male Elf [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate, and he perpetually has his hammer ready. His chestnut hair is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His job bores him to no end. He has decided to make it more interesting.
History: Born to a pair of adventurers, Fivin grew up listening to his father's many stories. Through the years after Fivin was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Fivin's father didn't care for him much, and the feeling was mutual. Being a Banker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Criminal record. Occupation: Banker
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 13)
Armor Class 13
Hit Points 35 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 10 (+0) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 2000 gp. Sard (30 gp). Silver pearl (90 gp). Rose (30 gp). Blue sapphire (700 gp). White opal (700 gp). Rose (30 gp). Silver pearl (90 gp). White pearl (90 gp). 1 Minor magic item. 1 Minor magic item.
Theriatis Nailo, Male Elf [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He is wearing colorful clothing, dressed as a Barber. His whole body is exceptionally muscular. His black hair and beard is wavy and long. He wears large thick round spectacles.
Personality: A deeply religious man he believes everything happens for a reason. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: Theriatis was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His family was turned out during the war. He and his family wandered east to less war torn lands. He moves from town to town, unable to find a place to settle.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and marry his sister to traveling adventurers
Flaws: PTSD, Greedy. Bonds: Immigrant, Religious, Family, Poor. Occupation: Barber
Voice: Jamaican accent
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 8)
Armor Class 12
Hit Points 11 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 8 (-1) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 1100 gp. Alexandrite (1000 gp). Malachite (14 gp).
Naal Teinithra, Male Elf [Permalink]
Personal [hide]
Description: He wears an entirely black suit with brown socks and a vest with buckled shoes, and he perpetually has his mace ready. He has done his best to style his auburn hair to look like a famous performer. His green eyes are slightly larger than normal.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was always a brilliant, if unscrupulous mind. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He is untrained/undisciplined, which makes him dangerous.
Motivation: He feels kind of lost in life.
Ideals: Fighting, Logical. Flaws: Depressed, Insane, Fearful. Occupation: Bather
Voice: Australian accent
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 7)
Armor Class 11
Hit Points 5 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 7 (-2) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Adran Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tight fitting clothing which further accentuates his frame. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: When he was but 7 years old his parents immigrated from the south. Adran was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He left for the south, certain he would find work there.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Fighting, Philantrophist. Bonds: Attractive, Immigrant, Nature, Religious. Occupation: Carter
Voice: Low and grunting
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 20 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 1000 sp. Golden pearl (100 gp).
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