Hadarai Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears loose pants and a collared shirt complete with sweater beneath his coat. He has moderate length white hair. His eyes are gray.
Personality: Hadarai is depressed about a lot of things. He tends to be a nihilist. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hadarai fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Someone believes him a fraud; and revenge
Ideals: Fighting. Flaws: Depressed, Impulsive. Bonds: Rich, Enemies. Occupation: Fisher
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 13)
Armor Class 14
Hit Points 49 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 13 (+1) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Infernal
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 100 pp. Red spinel (110 gp). Brown-green garnet (110 gp).
Enialis Galanodel, Male Elf [Permalink]
Personal [hide]
Description: He wears black trousers with brown and grey striped suspenders. He wears various colorful collared shirts. He has a slight overbite and is overall scrawny. His silver hair has been sun bleached extensively. His eyes are likewise amber. His teeth are white and perfect.
Personality: He exudes charisma. He is a tour de force of persuasion. He feeds upon the attention of others.
History: Enialis was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He ran away from his former home and has been making his living as a Priest for the past few years.
Motivation: A rival would like him out of the picture; and he'd like to take his coworkers down a peg
Bonds: Attractive, Family, Job, Criminal record. Occupation: Priest
Voice: Smooth and feminine
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 10)
Armor Class 10
Hit Points 41 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Dwarven
Attacks Melee +8 / 3d6+4, Ranged +4 / 3d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 |
Possessions: 10000 sp. Deep blue spinel (800 gp). Tiger eye turquoise (4 gp). Rose (20 gp). Brown-green garnet (160 gp). Violet garnet (800 gp). Aquamarine (800 gp). Black star sapphire (1300 gp). Golden yellow topaz (800 gp).
Ivellios Amastacia, Male Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears black leather gloves, a black jacket, and tight pants. His hair is greying and his face has many wrinkles. He wears a mask on his face.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has recently gotten a pet goose that steals things from people.
Motivation: He wants to meet his childhood hero; and to share knowledge with the world
Ideals: Logical. Bonds: Criminal record, Rich, Adventurer. Occupation: Healer
Voice: Scratchy, weak
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 9)
Armor Class 11
Hit Points 24 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Undercommon
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 1000 gp. Fire opal (1400 gp). Hematite (8 gp). Rose (30 gp).
Naal Galanodel, Male Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'5" and wears just a violet suit. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are brown and he is always smoking a pipe.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born blind and as such lacked many opportunities for work. His first spouse was a Spice Merchant, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants his loneliness to end; and he's attracted to the pc
Ideals: Disciplined. Flaws: Disease, Ugly. Bonds: Family, Has a crush. Occupation: Carter
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 15)
Armor Class 12
Hit Points 35 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 |
Possessions: 1000 gp. Freshwater pearl (5 gp). Peridot (80 gp). Red-brown spinel (60 gp). Pink pearl (60 gp). Chrysoberyl (60 gp). Amethyst (60 gp). Deep blue spinel (400 gp). 1 Medium magic item.
Thamior Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He sports a long black beard, and similarly colored long hair. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: Thamior speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is obsessed with his god.
History: His mother raised him in a mountain cabin. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Bricklayer for hire.
Motivation: He has a rivalry with the Church that dominates his actions; and he wants nothing more than to rejoin the army
Ideals: Impeccable. Bonds: Religious, Nature, Job, Military. Occupation: Bricklayer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 9)
Armor Class 12
Hit Points 14 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 160 pp. Malachite (12 gp). Black pearl (1300 gp). Moonstone (40 gp). Aquamarine (1300 gp). Emerald (1600 gp).
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Their contribution stands as a beacon of hope for all adventurers!