Dreali Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears violet leather gloves, a violet jacket, and tight pants, marred by beers. He keeps his long golden hair kept up in a rat tail. His eyes are likewise brown.
Personality: He dislikes all the random violence that takes place in the north. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born several months after his father was called into army service. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Glassblower like his father before him.
Motivation: He'd like to take his coworkers down a peg; and to be a fortune-teller again
Ideals: Pacifist. Flaws: Ugly. Bonds: Religious, Military, Job. Occupation: Glassblower
Voice: American accent
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 10)
Armor Class 15
Hit Points 39 (10d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 20 (+5) | 13 (+1) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 3d6+3, Ranged +9 / 3d6+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 |
Possessions: 2400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Arannis Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: This man stands a little under 4'8" and is a bit bulky. He is very muscular particularly in the legs. He typically wears brown cloth garments or leather armor. He has a golden handlebar mustache and slicked back golden hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a hateful person. He taunts others and blames them for his problems. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born to a criminal king-pin and mafia family He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to trick people and travel the world for free.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is not mentally stable, and does not behave rationally
Ideals: Philantrophist. Flaws: Antagonistic, Insane. Bonds: Criminal record, Mentor. Occupation: Server
Voice: Shortens vowels
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 19 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 11 (+0) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 |
Possessions: Citrine (30 gp). Aquamarine (800 gp). Fiery yellow corundum (500 gp). Malachite (10 gp). Brown-green garnet (60 gp). 1 Minor magic item.
Aramil Othronus, Male Elf [Permalink]
Personal [hide]
Description: He dresses well, wearing yellow shirts, loose pants, and blazers most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. He has dyed his greying brown hair a little too much giving a sharp brown color. He is very pretty but has cold, dead eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a ruthless business man, a trait he acquired from his mother.
History: He got into the Butcher business at a young age. Aramil liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He became a Butcher soon after.
Motivation: Expand his business; and balancing his hectic life and new butcher responsibilities is difficult
Ideals: Optimist, Entrepeneur. Bonds: Attractive, Job, Nature. Occupation: Butcher
Voice: Posh accent
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 8)
Armor Class 11
Hit Points 15 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 8 (-1) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 6 |
Possessions: 1400 gp.
Nutae Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is dressed in a clean yellow cloak covering his clean studded leather. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are gray.
Personality: Aggressive, abrasive, and angry, Nutae embodies much of what other species detest in the Elves. He is frequently practicing swordplay.
History: He was born to loving parents in a slum to the west. His family was turned out during the war. He and his family wandered west to less war torn lands. After a long history of fighting, Nutae and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and further expansion of business
Flaws: Ugly, Antagonistic, PTSD. Bonds: Military, Poor. Occupation: Dyer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 16)
Armor Class 13
Hit Points 54 (16d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 12 (+1) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Halfling, Abyssal
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 5 |
Possessions: 5000 gp. Rose (20 gp). Silver pearl (120 gp). Red-brown spinel (120 gp). Banded agate (9 gp). Chalcedony (20 gp). Deep blue spinel (900 gp). Freshwater pearl (9 gp). Tiger eye turquoise (9 gp). Rock crystal (20 gp). Deep blue spinel (900 gp). Pink pearl (120 gp). Rose (20 gp). Chrysoberyl (120 gp). Carnelian (20 gp). Black star sapphire (1200 gp). Star ruby (1200 gp). Peridot (20 gp). Rock crystal (20 gp).
Azaki Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is greying and his face has many wrinkles. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Revenge; and he is compelled to act according to his religious beliefs
Ideals: Passionate. Flaws: Impulsive, Disease. Bonds: Rich, Religious, Enemies. Occupation: Painter
Voice: German accent
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 10)
Armor Class 14
Hit Points 11 (10d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 19 (+4) | 9 (-1) | 12 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Giant
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 180 pp. Coral (70 gp). Carnelian (40 gp). Black pearl (800 gp). White pearl (70 gp). White opal (800 gp). Freshwater pearl (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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