Enialis Eathalena, Male Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He dresses well, wearing white shirts, loose pants, and blazers most of the time. He sports a flattop hair cut. His brown eyes peer out from beneath his broad white hat.
Personality: Enialis hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He can't help but pocket interesting objects he comes across
History: He was born blind and as such lacked many opportunities for work. Enialis was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Enialis decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Miller kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has decided he is irredeemable; and a rival would like him out of the picture
Ideals: Athletic, Artistic. Flaws: Disease. Bonds: Attractive, Criminal record. Occupation: Miller
Voice: Jittery and nervous
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 20 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 700 gp. Star rose quartz (70 gp).
Ahvain Netyoive, Male Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a tight fitting black shirt and pants. His red hair is long and unkept. He has a dull look in his brown eyes.
Personality: He is almost excessively polite to everyone, even when angry. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: Ahvain was born in the west. At a young age he loved to build and create. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Doesn't want to be a Tanner and was forced into it by his family.
Ideals: Athletic, Persistence. Flaws: Ugly, Shy. Bonds: Family. Occupation: Tanner
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 32 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 12 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 1300 gp. Golden pearl (80 gp). Obsidian (11 gp). Smoky quartz (50 gp). 1 Minor magic item. 1 Minor magic item.
Immeral Holimion, Male Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a brown shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His hair is cut close to his head. He is baby faced.
Personality: He is business-like. He takes instructions and follows them to the letter. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born in the north. A few years later when the south was not economically sound they moved to his current location. He has worked as a Scribe like his mother before him.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Professionalism. Bonds: Poor, Family, Immigrant, Job. Occupation: Scribe
Voice: Strong lisp
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 5 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 7 (-2) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 1 Minor magic item.
Naill Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head, and he perpetually has his hand crossbow ready. His head has been shaved. His eyes are likewise gray.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is afraid of women and trembles around them
History: Born in a small village he learned the ways of the warrior from his mother. Naill was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Naill decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Mayor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Fighting, Optimist. Flaws: Ugly, Shy. Bonds: Criminal record. Occupation: Mayor
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 17)
Armor Class 11
Hit Points 60 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Dwarven
Attacks Melee +10 / 5d4+4, Ranged +7 / 5d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 |
Possessions: 12000 gp. Sardonyx (70 gp). Aquamarine (600 gp). Rock crystal (70 gp). Aquamarine (600 gp). Amber (160 gp). Azurite (10 gp). Amethyst (160 gp). Fire opal (500 gp). White pearl (160 gp). Iolite (70 gp). Banded agate (10 gp). Black pearl (600 gp). Azurite (10 gp). Chrysoprase (70 gp). Amber (160 gp). Alexandrite (600 gp). Red garnet (160 gp). Brown-green garnet (160 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Naill Aloro, Male Elf [Permalink]
Personal [hide]
Description: Standing 5'4", this man wears rags and sports a simple walking cane. He wears his auburn hair down. His fierce green eyes like to dwell on things.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the south, certain he would find work there.
Motivation: Doesn't want to be a Detective and was forced into it by his family; and he is unsatisfied with his job
Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Job, Immigrant, Family. Occupation: Detective
Voice: Jittery and nervous
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 16 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Giant
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 8000 sp.
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