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NPC Generator

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Himo Iranapha, Male Elf [Permalink]

Personal [hide]

Description: A 4'10" southern man, he is dressed in an above average manner. He keeps his black hair in a flapper bob. His eyes are brown and he is always smoking a pipe.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Many brigands want him driven away; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Gifted. Flaws: Terse. Bonds: Attractive, Enemies, Mentor. Occupation: Armorer

Voice: Speaks with lips pursed

Attributes [hide]

Himo Iranapha, Male Elf Sorcerer 8
Medium (4'10") Elf, Neutral Evil (CR 8)
Armor Class 11
Hit Points 34 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)17 (+3) 13 (+1)15 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven, Terran, Dwarven, Celestial
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466653000

Possessions: 600 gp.


Social Check DCs


Theren Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is chestnut and curly. He is baby faced.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He invites people to come help in his community garden.

History: Theren hails from a village terrorized by gnolls. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Theren took refuge in the old dungeon and found the beat up hammer and armor he uses now. He now spends his time doing works of charity.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.

Ideals: Philantrophist. Flaws: Depressed. Bonds: Immigrant, Enemies, Nature. Occupation: Doctor

Voice: Whispers

Attributes [hide]

Theren Xistsrith, Male Elf Sorcerer 9
Medium (4'7") Elf, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 14 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)11 (+0) 14 (+2)13 (+1)
Skills Animal Handling +5, Deception +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 20 pp.


Social Check DCs


Varis Meliamne, Male Elf [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He carries with him a set of bows, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He sports a flattop hair cut. His blue eyes have a joyful gleam in them most of the time.

Personality: Abrasive and pushy, he has a hard time making friends. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in a small village he learned the ways of the warrior from his father. Over the years he perfected his riding and shooting skills. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Nature, Adventurer. Occupation: Sellsword

Voice: Strong lisp

Attributes [hide]

Varis Meliamne, Male Elf Sorcerer 13
Medium (5'3") Elf, Neutral Evil (CR 13)
Armor Class 13
Hit Points 55 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)18 (+4) 13 (+1)9 (-1)
Skills Athletics +5, Survival +5
Senses Passive Perception 11
Languages Common, Elven, Ignan, Halfling, Goblin, Orc
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16666666400

Possessions: 200 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aramil Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a wide-brimmed hat to hide his balding. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since lost track of the people in his past.

Motivation: He is wracked by social anxiety; and doesn't want to be a body guard and was forced into it by his family

Ideals: Fighting. Flaws: Greedy, Fearful. Bonds: Attractive, Family. Occupation: Body Guard

Voice: Draws out vowels

Attributes [hide]

Aramil Arnuanna, Male Elf Sorcerer 9
Medium (5'5") Elf, Neutral Evil (CR 9)
Armor Class 12
Hit Points 17 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)14 (+2) 15 (+2)11 (+0)
Skills Arcana +5, Insight +5
Senses Passive Perception 12
Languages Common, Elven, Auran, Abyssal
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366664

Possessions: Just what you see.


Social Check DCs


Immeral Mystralath, Male Elf [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and is generally shirtless and showing off his tattooed chest. His skin is also unnaturally pale. His blonde hair and beard is wavy and long. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Animals are drawn to him, and he is able to talk to them.

History: Immeral lived on a farm with his mother, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was granted psionic powers by his dying brother.

Motivation: To be a Apothecary again.

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Family, Job. Occupation: Laborer

Voice: Switch between two voices

Attributes [hide]

Immeral Mystralath, Male Elf Sorcerer 9
Medium (4'9") Elf, Lawful Evil (CR 9)
Armor Class 10
Hit Points 25 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)12 (+1) 15 (+2)10 (+0)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 190 pp. Hematite (6 gp). Freshwater pearl (6 gp). Moonstone (60 gp).


Social Check DCs

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