Riardon Iranapha, Male Elf [Permalink]
Personal [hide]
Description: 4'9" and muscular, this southern man wears a faded coat and loose pants complete with small hat. His hair is short and silver. He wears round tiny glasses practically rammed into his face.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a great chef.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Stableman arts, while his mother instructed him in etiquette, music and courtly manner. He was an athlete and attended two major summer competitions. He never won. He struck the Stableman job and began his own company from there.
Motivation: Balancing his hectic life and new Stableman responsibilities is difficult; and money/treasure
Ideals: Athletic, Gifted. Flaws: Disease. Bonds: Rich, Job. Occupation: Stableman
Voice: Slurs words
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 7)
Armor Class 15
Hit Points 15 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 20 (+5) | 10 (+0) | 10 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +8 / 2d8+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 |
Possessions: Emerald (900 gp). Chrysoberyl (50 gp). Jade (50 gp). Aquamarine (600 gp). 1 Minor magic item. 1 Minor magic item.
Koeth Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: 5'0" and lanky with angular features, he is an attractive figure. He dresses in black turtlenecks beneath a green coat with white slacks. He has a long auburn beard with little hanging trinkets. He tend to wears goggles to shield his eyes.
Personality: He is mildly Elf supremacist, though he does not identify as such. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Koeth was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He found a children's book about a Elf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Elven artifacts is his passion; and he desires power and/or immortality
Flaws: Racist, Impulsive. Bonds: Attractive, Poor, Adventurer. Occupation: Guard
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 45 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Draconic
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 200 pp. Silver comb with moonstones (1000 gp). Large well-done wool tapestry (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Solid gold idol (300 gp). Embroidered silk and velvet mantle with numerous moonstones (2200 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp).
Immeral Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a brown costume with the symbols of luck on his torso. He has styled his brown hair well, parting it to the left. His eyes are amber and he is always smoking a pipe.
Personality: He loves telling others what to do and how they should feel about things. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Being a Fortune-teller kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To clean up the streets; and he has decided he is irredeemable
Ideals: Opinionated. Flaws: Hedonist, Antagonistic. Bonds: Criminal record, Guardian. Occupation: Fortune-teller
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 14 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 8 (-1) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Celestial
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: 800 gp.
Naeris Galanodel, Male Elf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a blue collared shirt and white pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His auburn hair is singed and shortened. He has green eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He misses his home and complains about the freezing weather, even in summer.
History: He was born several months after his father was called into army service. His father had invested heavily in several trade routes and wanted him to inherit them. He moves from town to town, unable to find a place to settle.
Motivation: He has money and likes to spend it.
Flaws: Ugly, Emotional. Bonds: Immigrant, Military, Rich. Occupation: Dyer
Voice: Whispers
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 8)
Armor Class 12
Hit Points 21 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 6 | 5 |
Possessions: 170 pp. Jet (80 gp). Amethyst (80 gp). Moonstone (50 gp). Jet (80 gp). Azurite (5 gp). Chrysoprase (50 gp). 1 Minor magic item.
Nutae Mystralath, Male Elf [Permalink]
Personal [hide]
Description: He wears an entirely white suit with brown socks and a vest with buckled shoes. He has relatively light skin and is very physically imposing due to his abundance of muscles. His silver hair is cut short. He is baby faced.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His job bores him to no end. He has decided to make it more interesting.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: Meet up once more with his childhood friend.
Ideals: Entrepeneur. Flaws: Disease, Insomniac. Bonds: Adventurer, Criminal record. Occupation: Carpenter
Voice: Scratchy, weak
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 24 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 180 pp. Golden circlet with four aquamarines (1000 gp). A roughly beaten golden orb (50 gp). Fire opal pendant on a fine gold chain (600 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


