Theriatis Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man dresses well, wearing grey shirts, loose pants, and blazers most of the time, and a wedding ring on his right hand. His long chestnut hair reaches down to his waist. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Theriatis enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born in a small forest village. His father took him hunting and taught him how to get in the mind of other creatures. Since then, he has sought to make the best of life.
Motivation: Wishes to resurrect an old love.
Ideals: Optimist. Flaws: Hedonist. Bonds: Attractive, In love, Nature. Occupation: Crown-heir
Voice: Slow speaker
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 6)
Armor Class 11
Hit Points 14 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 9 (-1) | 9 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 100 gp. Tourmaline (160 gp). Coral (160 gp). Jet (160 gp). Sard (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Suhnae Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a green deerstalker hat and green clothes. He has no hair. His face is covered beneath a completely black helmet.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. The war was a terrible time for him, and Suhnae does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Disciplined. Flaws: Ugly, Depressed. Bonds: Immigrant, Military. Occupation: Fisher
Voice: French accent
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 10 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 8 (-1) | 17 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Terran, Ignan, Giant
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 14000 sp. Violet garnet (1600 gp). Smoky quartz (40 gp). Malachite (8 gp). Peridot (40 gp). Eye agate (8 gp). Hematite (8 gp). Blue quartz (8 gp). Golden yellow topaz (1600 gp).
Erdan Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is generally well dressed albeit a few years behind the times. His auburn hair is slicked back into a classic pompadour. His violet eyes are slightly larger than normal.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Erdan is combative with any and all who dare try his patience in the slightest.
History: He was born on a small isolated farm. Brilliant and gifted he never wanted to apply himself. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Persistence, Justice, Gifted. Bonds: Attractive, Nature. Occupation: Shoemaker
Voice: Spits words with contempt
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 13)
Armor Class 13
Hit Points 39 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Undercommon
Attacks Melee +8 / 4d4+4, Ranged +7 / 4d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 3000 gp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp). Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp). 1 Medium magic item.
Eiravel Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who wears dull tan sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed dagger, just in case. He has a very tight haircut. He has gleaming, smiling blue eyes.
Personality: A deeply religious man he believes everything happens for a reason. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born to a criminal king-pin and mafia family When Eiravel reached his early adolescence his Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He is currently in port desperately looking for someone to get him out; and he is compelled to act according to his religious beliefs
Bonds: Religious, Adventurer, Criminal record, Military, Slave. Occupation: Armorer
Voice: Squeaky
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 32 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 14 (+2) | 13 (+1) | 17 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Abyssal, Gnome
Attacks Melee +9 / 3d8+5, Ranged +6 / 3d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 2000 gp.
Vanuath Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is chestnut and curly. His hazel eyes peer out from beneath his feathered grey hat.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Born in the south to a Tanner, Vanuath learned a great deal about his mother's area of expertise. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has set out to sabotage the competition.
Motivation: Expand his business; and sabotage a competitor
Ideals: Fighting, Athletic. Flaws: Shy, Insane. Bonds: Criminal record, Job. Occupation: Tanner
Voice: pre-pubescent
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 13 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 8 (-1) | 15 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 60000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!