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NPC Generator

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Advanced [show]


Eiravel Amakiir, Male Elf [Permalink]

Personal [hide]

Description: He wears bulky blue painted plate armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair is slicked back into a classic pompadour. His violet eyes are passionate and lively.

Personality: A skeptical and narcissistic man, Eiravel's first love is himself. His second love is also himself. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He is a Jackalwere in disguise. His mother had invested heavily in several trade routes and wanted him to inherit them. He now travels the world, in search of power and loot.

Motivation: Wants to have a good time and be beloved.

Ideals: Impeccable, Optimist. Bonds: Attractive, Adventurer, Rich. Occupation: Barber

Voice: Voice breaks

Attributes [hide]

Eiravel Amakiir, Male Elf Sorcerer 7
Medium (4'10") Elf, Lawful Evil (CR 7)
Armor Class 13
Hit Points 21 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)13 (+1) 14 (+2)10 (+0)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 11000 sp.


Social Check DCs


Caeldrim Suithrasas, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a black vest and prefers green and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a auburn handlebar mustache and slicked back auburn hair. His eyes are hazel.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was always a brilliant, if unscrupulous mind. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Caeldrim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Caeldrim. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Logical. Flaws: Ugly, Emotional, Insane. Bonds: Criminal record. Occupation: Dyer

Voice: Farmer accent

Attributes [hide]

Caeldrim Suithrasas, Male Elf Sorcerer 6
Medium (5'0") Elf, Neutral Evil (CR 6)
Armor Class 10
Hit Points 12 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)10 (+0) 15 (+2)18 (+4)
Skills Arcana +3, Stealth +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: Just what you see.


Social Check DCs


Erevan Othronus, Male Elf [Permalink]

Personal [hide]

Description: A 5'0" northern man, he wears a weathered and beat up set of banded mail beneath an oversized green coat. His hair is always cut to a buzz. His skin is flawless and his green eyes scan people very quickly.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He takes great joy in being the best Tailor in town.

History: He was born blind and as such lacked many opportunities for work. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Tailor.

Motivation: He feels the way he acts is they only way to get by in the world; and sabotage a competitor

Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Job. Occupation: Tailor

Voice: Shortens vowels

Attributes [hide]

Erevan Othronus, Male Elf Sorcerer 14
Medium (5'0") Elf, Lawful Evil (CR 14)
Armor Class 11
Hit Points 32 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)12 (+1) 17 (+3)18 (+4)
Skills History +6, Investigation +6
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666

Possessions: 6000 gp. Gold music box (4000 gp). Black velvet mask with numerous citrines (40 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A delicate brass dragon egg (20 gp). Solid gold idol (200 gp). A silver and pearl hairclip (20 gp). Gold dragon comb with red garnet eye (1500 gp). Carved bone or ivory statuette (20 gp). 1 Medium magic item.


Social Check DCs


Aramil Hanali, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man dresses well, typically a more casual-formal manner. His golden hair is braided into rings. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invites people to come help in his community garden.

History: Aramil was born with his mother's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shoemaker. He became a Shoemaker soon after.

Motivation: Further expansion of business; and balancing his hectic life and new shoemaker responsibilities is difficult

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Poor, Job. Occupation: Shoemaker

Voice: Speaks in third person

Attributes [hide]

Aramil Hanali, Male Elf Sorcerer 16
Medium (4'8") Elf, Neutral Evil (CR 16)
Armor Class 14
Hit Points 55 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)10 (+0) 13 (+1)16 (+3)
Skills Nature +5, Perception +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +5 / 4d10+0, Ranged +9 / 4d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 11000 gp. Large well-done wool tapestry (500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). Solid gold idol (700 gp). Embroidered silk and velvet mantle with numerous moonstones (1900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A necklace of small pink pearls (1000 gp). Gold dragon comb with red garnet eye (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Embroidered silk and velvet mantle with numerous moonstones (1900 gp).


Social Check DCs


Mindartis Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He wears suspenders and grey workpants. His shirt is black, and he wears a heavy grey leather apron most of the time. He is bristling with hidden weapons, mostly scythes and greataxes. He keeps his silver hair in a flapper bob. He wears round tiny glasses practically rammed into his face.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He served in the navy to pay for his family's outstanding loans. Mindartis was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Mindartis decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Justice. Flaws: Disease. Bonds: Criminal record, Adventurer, Military. Occupation: Server

Voice: Thin and wheezing

Attributes [hide]

Mindartis Iranapha, Male Elf Sorcerer 7
Medium (4'10") Elf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 29 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)16 (+3) 15 (+2)14 (+2)
Skills Athletics +5, Religion +6
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Halfling, Goblin
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146664000

Possessions: 1000 sp. Freshwater pearl (6 gp). Rose (20 gp). Violet garnet (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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