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NPC Generator

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Thamior Mystralath, Male Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears tight fighting clothing, which leaves very little to the imagination. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He wears a mask on his face.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born to a Adventurer, his father struggled to pay the bills. At a young age his father died while driving off some drow. His mother being the stubborn sort decided to stay and helped train him in club use. Days after completing his studies, news broke out that his hometown was attacked by drow. Thamior was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Enemies. Occupation: Servant

Voice: Speaks with a cold

Attributes [hide]

Thamior Mystralath, Male Elf Sorcerer 10
Medium (4'11") Elf, Lawful Evil (CR 10)
Armor Class 15
Hit Points 24 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 11 (+0)15 (+2) 14 (+2)14 (+2)
Skills Perception +6, Sleight of Hand +9
Senses Passive Perception 19
Languages Common, Elven, Druidic, Giant
Attacks Melee +4 / 3d6+0, Ranged +9 / 3d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666653

Possessions: 1300 gp.


Social Check DCs


Aramil Mystralath, Male Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he tends to wear a blue poncho over his likewise colored trousers and shirt. He has a small bristly mustache and wavy chestnut hair. He wears large thick round spectacles.

Personality: Aramil is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is afraid of women and trembles around them

History: Born to a pair of adventurers, Aramil grew up listening to his father's many stories. When Aramil reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break; and an old rival family wants him found

Ideals: Extrovert. Flaws: Shy. Bonds: Adventurer, Military, Family. Occupation: Priest

Voice: Nasally tone

Attributes [hide]

Aramil Mystralath, Male Elf Sorcerer 9
Medium (5'4") Elf, Neutral Evil (CR 9)
Armor Class 10
Hit Points 32 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)16 (+3) 11 (+0)9 (-1)
Skills Arcana +6, Nature +6
Senses Passive Perception 10
Languages Common, Elven, Auran, Celestial, Goblin
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146666400

Possessions: 900 gp.


Social Check DCs


Immeral Withrethin, Male Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is well dressed, constantly wearing a white suit, brown shirt, and black tie. He keeps his silver hair in a flapper bob. He has a dull look in his green eyes.

Personality: He has a massive crush on the younger sibling of the Mason who has hired him part-time. He takes great joy in being the best Mason in town.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His childhood dream was to be a Barkeep, but he was a colossal failure. During his travels, Immeral and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Immeral discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Immeral fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To be a Barkeep again; and he's looking for his big break

Flaws: Disease. Bonds: Has a crush, Job, Adventurer. Occupation: Mason

Voice: Dark and ominous

Attributes [hide]

Immeral Withrethin, Male Elf Sorcerer 11
Medium (5'1") Elf, Neutral Evil (CR 11)
Armor Class 11
Hit Points 60 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)12 (+1) 18 (+4)16 (+3)
Skills Investigation +5, Religion +5
Senses Passive Perception 14
Languages Common, Elven, Terran
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 1400 gp. Carnelian (40 gp). Jade (110 gp). Blue star sapphire (600 gp). Violet garnet (1000 gp). Deep green spinel (110 gp). Jet (110 gp). Deep blue spinel (1000 gp).


Social Check DCs


Nim Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He likes to wear brown tank tops with green pants. His whole body is exceptionally muscular. His golden hair is lengthy. This gray eyed northerner is not easily forgotten.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does not believe in violence as a means to an end. He is a dedicated Server but believes his peers are too gung-ho.

History: Nim was born with his father's beautiful face. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Server work with an outfit from a few towns over. Server work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Opinionated, Pacifist. Bonds: Immigrant, Attractive, Job. Occupation: Server

Voice: Dutch accent

Attributes [hide]

Nim Caphaxath, Male Elf Sorcerer 10
Medium (5'5") Elf, Neutral Evil (CR 10)
Armor Class 14
Hit Points 24 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 11 (+0)17 (+3) 17 (+3)11 (+0)
Skills Sleight of Hand +8, Stealth +8
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Undercommon, Abyssal
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1566665300

Possessions: 190 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nutae Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He wears a tan armored body suit, with a simple grey line shooting up and back down. He has a moderate pudge and is not very fit. His hair is white and curly. He has a tattooed face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Military, Criminal record. Occupation: Layabout

Voice: Slurs words

Attributes [hide]

Nutae Iranapha, Male Elf Sorcerer 12
Medium (4'9") Elf, Lawful Evil (CR 12)
Armor Class 14
Hit Points 24 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)14 (+2) 8 (-1)10 (+0)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 9
Languages Common, Elven, Halfling, Abyssal
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466666

Possessions: 100 pp. Golden circlet with four aquamarines (3000 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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