Tharivol Raethran, Male Elf [Permalink]
Personal [hide]
Description: This man wears long strands of jet and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a penchant for wearing a ring with an oversized jet on his left hand. His blonde hair is heavily combed to the left. His fair skin shows little sign of his aristocratic breeding.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He uses divination through singing.
History: He was born in a small forest village. He struck it rich when he found rare goods in large quantities. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He uses money and sex appeal to get what he needs; and he is greedy
Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Attractive, Nature. Occupation: Beggar
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 11)
Armor Class 10
Hit Points 49 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 10 (+0) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 3200 gp.
Aerdeth Othronus, Male Elf [Permalink]
Personal [hide]
Description: He has a missing right leg. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His chestnut hair has been sun bleached extensively. His eyes are gray.
Personality: This man loves singing and to teach people singing more than just about anything. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Aerdeth was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Artistic, Justice, Logical. Bonds: Family, Job. Occupation: Adventurer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 22 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 6 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Quarion Othronus, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man dresses well, typically a more casual-formal manner and is in decent physical shape. He wears a deerstalker hat to cover his moderate length white hair. His eyes are green and he is always smoking a pipe.
Personality: Quarion wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... Further he is a bit of a stoner and is frequently out of it.
History: The child of eastern immigrants he idolized his father. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He moves from town to town, unable to find a place to settle.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Ideals: Disciplined. Flaws: Addict, Fearful. Bonds: Attractive, Immigrant. Occupation: Spy
Voice: Gruff and masculine
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 7)
Armor Class 13
Hit Points 16 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mindartis Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears dull grey sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scythe, just in case. He has a very tight haircut. His fierce amber eyes like to dwell on things.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Seamstress father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Flaws: Shy, Forgetful, Disease, Insomniac. Bonds: Poor. Occupation: Bowyer
Voice: Pronounces O like U
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 11)
Armor Class 12
Hit Points 28 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Abyssal, Halfling
Attacks Melee +8 / 3d8+4, Ranged +6 / 3d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 190 pp. Tourmaline (160 gp). Black pearl (800 gp). Amethyst (160 gp). Freshwater pearl (13 gp). Banded agate (13 gp). Chrysoberyl (160 gp). Chalcedony (60 gp). Sard (60 gp). Jade (160 gp). 1 Minor magic item.
Efferil Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man dresses like a well dressed Cartwright does and is in decent physical shape. He is bald on top and has large silver tufts of hair around his ears. He has several tiny emerald earrings on each ear.
Personality: While he acts the brute, he is far gentler than he would appear. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He helped his mother out around the business and became quite the natural. He struck the Cartwright job and began his own company from there.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Job, Rich. Occupation: Cartwright
Voice: Creaky witch voice
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 23 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 11 (+0) | 15 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Terran, Giant
Attacks Melee +7 / 2d10+4, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 40 pp. A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp). Old masterpiece painting (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
