Halimath Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: He wears a yellow shirt with thin tan vertical stripes and brown pants, and carries whips. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: This man loves dancing and to teach people dancing more than just about anything. He has a small toy that he constantly fidgets with.
History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Halimath fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and many giants want him driven away
Ideals: Fighting, Artistic. Flaws: Addict. Bonds: Attractive, Nature. Occupation: Fletcher
Voice: Irish accent
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 15)
Armor Class 15
Hit Points 60 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 21 (+5) | 15 (+2) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +8 / 4d8+3, Ranged +10 / 4d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 |
Possessions: 5000 gp. An abacus with copper, silver and gold markers (40 gp). Large well-done wool tapestry (400 gp). Jeweled electrum ring (5000 gp). Embroidered silk and velvet mantle with numerous moonstones (2700 gp). Brass mug with jade inlays (400 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Gold dragon comb with red garnet eye (1400 gp). A life-sized copper and silver statuette of a cockatrice. (80 gp). Embroidered and bejeweled glove (1000 gp). Golden circlet with four aquamarines (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).
Aerdeth Holimion, Male Elf [Permalink]
Personal [hide]
Description: He stands about 5'3" and dresses in collared shirts and wears a proper scarf over his head. His right leg appears badly burned and disfigured. He has chestnut hair. His amber eyes are passionate and lively.
Personality: Stoic and calm, he prefers to meditate than take action. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born on a small isolated farm. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his sister's freedom.
Motivation: Marry his sister to traveling adventurers.
Ideals: Disciplined, Gifted. Bonds: Nature, Family. Occupation: Shipwright
Voice: Dark and ominous
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 12)
Armor Class 15
Hit Points 38 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 13 (+1) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 3d10+2, Ranged +9 / 3d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 3000 gp.
Hadarai Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: An older man who wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, he is not a threatening figure. His hair is white and curly. He wears round tiny glasses practically rammed into his face.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He cannot resist a sob story and will often dote over anyone who has one.
History: He was raised in a mountains tribe. After coming to the age of reason, Hadarai took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He used his abilities to travel the world and help people.
Motivation: Wants a kiss; and he has a crush on the local performer
Ideals: Philantrophist, Gifted. Flaws: Shy. Bonds: Nature, Has a crush. Occupation: Herbalist
Voice: Draws out vowels
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 7)
Armor Class 11
Hit Points 9 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 1000 sp. Red-brown spinel (130 gp). Malachite (11 gp). 1 Minor magic item. 1 Minor magic item.
Lamlis Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses well, typically a more casual-formal manner. He wears a colorful flower in his brown hair. He has hazel eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Lamlis was born with his mother's beautiful face. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has recently gotten a pet goose that steals things from people.
Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help
Ideals: Athletic. Flaws: Shy, Insane. Bonds: Attractive, Criminal record. Occupation: Dilettante
Voice: Spanish accent
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 15)
Armor Class 12
Hit Points 43 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Druidic
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 |
Possessions: 5000 gp. Red-brown spinel (150 gp). Jet (150 gp). Hematite (6 gp). Rose (70 gp). Banded agate (6 gp). Black star sapphire (800 gp). Azurite (6 gp). Freshwater pearl (6 gp).
Paelias Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is generally well dressed albeit a few years behind the times. He wears a colorful flower in his white hair. He has a dull look in his green eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: The child of a Servant, who enjoyed hunting, Paelias was taken on many hunting expeditions. He has had some formal painting training, and achieved minor success. Now he works as a painting tutor during his time off.
Motivation: To share knowledge with the world; and to settle down with his crush
Ideals: Gifted, Logical, Artistic. Bonds: Attractive, Nature. Occupation: Sage
Voice: Mousy voice
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 20 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Undercommon, Giant
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
