Dayereth Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his brown hair in a pixie cut. He has brown eyes and a brown hat with a green feather.
Personality: He is witty, but his monotone delivery comes off as unnerving He is frequently practicing swordplay.
History: Born in a small village he learned the ways of the warrior from his mother. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dayereth fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is not mentally stable, and does not behave rationally; and to be a carpenter again
Ideals: Joker, Fighting. Flaws: Insane. Bonds: Military, Job. Occupation: Miller
Voice: Dutch accent
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 9)
Armor Class 11
Hit Points 14 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Dwarven, Celestial
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 500 gp. A necklace of small pink pearls (2000 gp).
Beiro Aloro, Male Elf [Permalink]
Personal [hide]
Description: This man tends to wear a large black jacket. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His black hair is kept up in a ponytail inside a deerstalker hat. He wears round tiny glasses practically rammed into his face.
Personality: He is mildly Elf supremacist, though he does not identify as such. Energy wise he seems alert and responsive.
History: Born in the south to a Crown-heir, Beiro learned a great deal about his mother's area of expertise. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has set out to sabotage the competition.
Motivation: Wants to work out more often; and expand his business
Ideals: Professionalism, Athletic. Flaws: Racist. Bonds: Rich, Job, Family. Occupation: Crown-heir
Voice: Slurs words
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 13)
Armor Class 14
Hit Points 46 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 12 (+1) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Halfling, Gnome, Gnoll
Attacks Melee +7 / 4d4+3, Ranged +8 / 4d4+4, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 6 | 4 |
Possessions: 400 pp. Tourmaline (160 gp). Black pearl (1500 gp). Star rose quartz (60 gp). Aquamarine (1500 gp). Black pearl (1500 gp). Lapis lazuli (13 gp). Fire opal (800 gp). Obsidian (13 gp). Aquamarine (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ivellios Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears tight fitting clothing which further accentuates his frame. His moppish silver hair is in a traditional bowl cut. This brown eyed easterner is not easily forgotten.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: From birth he was tutored by a cruel and relentless mentor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was always very intelligent and has formed a secret society of philosophers.
Motivation: Seeks redemption; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Optimist. Flaws: Insane, Secretive. Bonds: Attractive, Criminal record, Mentor. Occupation: Blacksmith
Voice: Booming voice
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 33 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 1500 gp. Star ruby (400 gp). Malachite (11 gp). Banded agate (11 gp). Sard (70 gp). 1 Minor magic item. 1 Minor magic item.
Immeral Cithreth, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man wears baggy black pantaloons and a grey scarf. He has done his best to style his golden hair to look like a famous performer. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: Immeral speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is used to getting what he wants. In part because he is a meticulous planner.
History: His mother raised him in a mountain cabin. His father was very strict, and drilled into him lessons on being the perfect gentleman. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Impeccable, Professionalism. Bonds: Poor, Attractive, Nature. Occupation: Tailor
Voice: Squeaky
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 25 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: 300 gp. 1 Minor magic item.
Naeris Eathalena, Male Elf [Permalink]
Personal [hide]
Description: An older man who is typically in his Fortune-teller uniform, he is not a threatening figure. He has dyed his greying brown hair a little too much giving a sharp brown color. He has gleaming, smiling gray eyes.
Personality: He is mildly Elf supremacist, though he does not identify as such. He is a ruthless business man, a trait he acquired from his mother.
History: The child of a Sellsword, who enjoyed hunting, Naeris was taken on many hunting expeditions. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He's also a talented Sellsword, but doesn't like to broadcast it.
Motivation: A strong sense of loyalty to Elven people; and balancing his hectic life and new fortune-teller responsibilities is difficult
Ideals: Entrepeneur. Flaws: Racist, Antagonistic. Bonds: Job, Nature. Occupation: Fortune-teller
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 51 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 18 (+4) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Orc, Terran, Druidic
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 700 gp. Deep green spinel (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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