Enialis Teinithra, Male Elf [Permalink]
Personal [hide]
Description: This man dresses like a well dressed Mason does. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His black hair is drawn into a tight pony tail with a butterfly scrunchie. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He is irascible and easily irritated. He never wears the same outfit twice, unless he absolutely has to.
History: He is the product a well kept family trust fund and as such has never really known need. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mason work with an outfit from a few towns over. Mason work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Mason like his father before him.
Motivation: He's repulsed by the PC; and money/treasure
Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Rich, Attractive. Occupation: Mason
Voice: Jittery and nervous
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 16)
Armor Class 15
Hit Points 52 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 13 (+1) | 12 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +6 / 4d10+1, Ranged +10 / 4d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 |
Possessions: 4000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Gold and topaz bottle stopper cork (1300 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp).
Raer Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His skin is fair and his fingers are delicate and long. He has blonde hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He also hits on women, regardless of circumstances.
History: A powerful necromancer made him what he is. Raer abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He's since become an addict/alcoholic.
Motivation: He has passion for adventuring and risk.
Ideals: Joker. Flaws: Addict. Bonds: Adventurer, Has a crush, Mentor. Occupation: Beggar
Voice: Scandinavian accent
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 8)
Armor Class 12
Hit Points -1 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 7 (-2) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Gnome, Draconic
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 700 gp.
Riardon Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: This man is very fat, and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His top hat is riddled with cuts and holes. His eyes are gray and he is always smoking a pipe.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He comes from a rich southern family. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Criminal record, Immigrant. Occupation: Beggar
Voice: American accent
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 9)
Armor Class 11
Hit Points 45 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 8 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Elven
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Efferil Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft violet waves gently in the breeze. His white hair is styled in orderly dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: When he was but 8 years old his parents immigrated from the north. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He used his abilities to trick people and travel the world for free.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is greedy
Ideals: Athletic. Flaws: Antagonistic. Bonds: Rich, Criminal record, Immigrant. Occupation: Jeweler
Voice: High pitched and raspy
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 49 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 2000 gp. Amber (150 gp). Red garnet (150 gp). Blue star sapphire (900 gp). Golden yellow topaz (1100 gp). Tiger eye turquoise (13 gp). Eye agate (13 gp). Zircon (30 gp). Jade (150 gp). Zircon (30 gp). 1 Minor magic item. 1 Minor magic item.
Uthemar Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: He dresses like a well dressed Beggar does. He has a moderate pudge and is not very fit. His brown hair is cut jaggedly and amateurishly. He is very pretty but has cold, dead eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Uthemar was born with his mother's beautiful face. Like his mother and his sister before him, after school he went straight into learning to become a Beggar. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wants to work out more often; and he is unsatisfied with his job
Ideals: Athletic, Gifted. Bonds: Job, Attractive, Rich. Occupation: Beggar
Voice: Irish accent
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 17 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 500 gp. Black pearl (900 gp). Amber (40 gp). Azurite (13 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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