Himo Aloro, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears a white shirt with thin green vertical stripes and tan pants. His auburn hair is heavily combed to the left. His skin is flawless and his gray eyes scan people very quickly.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He served in the navy to pay for his family's outstanding loans. Himo was born on a far southern mountains where he grew up under the tutelage of his father, an expert Bounty Hunter. He moves from town to town, unable to find a place to settle.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Forgetful. Bonds: Attractive, Military, Immigrant. Occupation: Bounty Hunter
Voice: Jittery and nervous
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 7)
Armor Class 13
Hit Points 20 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 10 (+0) | 13 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 300 gp. 1 Minor magic item.
Ivellios Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears silk and lounges about seductively. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His gray eyes peer out from beneath his top violet hat.
Personality: He likes to make people angry or surprised. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He was born the only child of a wealthy merchant. Because his father participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He wants revenge against dire rats.
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Enemies. Occupation: Gardener
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 8)
Armor Class 13
Hit Points 10 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 8 (-1) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 1500 gp.
Naeris Fasharash, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a fine chain shirt which he covers with tan colored cloaks and clothing. His blonde hair is knotted and matted. His amber eyes peer out from beneath his feathered tan hat.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is obsessed with finding treasure.
History: Naeris was born the youngest of three triplets. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. By chance he met his brother recently and the two have been together since.
Motivation: A strong sense of loyalty to Elven people; and he feels kind of lost in life
Flaws: Depressed, Racist. Bonds: Adventurer, Family, Criminal record. Occupation: Farmer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 8)
Armor Class 14
Hit Points 16 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 9 (-1) | 17 (+3) | 19 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Elven, Celestial, Infernal, Terran
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 1000 gp. Brown-green garnet (160 gp). Blue star sapphire (1100 gp). Sard (40 gp).
Immeral Floshem, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is typically in his Gardener uniform. He wears his black hair up. His eyes are likewise gray. His teeth are white and perfect.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. A friendly and beautiful Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Born to a Mortician, his mother struggled to pay the bills. In his youth he was a Mortician, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He ran away from his former home and has been making his living as a Gardener for the past few years.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Fighting. Flaws: PTSD. Bonds: Job, Attractive, Poor. Occupation: Gardener
Voice: Spits and sputters
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 33 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 13 (+1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Infernal
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Carrie Firahel, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a well pressed and immaculate suit (or dress). He wears his golden hair up. He has several tiny topaz earrings on each ear.
Personality: He does not believe in betrayal or weakness as things to be tolerated. Animals are drawn to him, and he is able to talk to them.
History: Born in the north to a Apothecary, Carrie learned a great deal about his mother's area of expertise. After coming to the age of reason, Carrie took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Balancing his hectic life and new Apothecary responsibilities is difficult; and he'd like to take his coworkers down a peg
Ideals: Justice, Gifted. Bonds: Rich, Job. Occupation: Apothecary
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 11)
Armor Class 14
Hit Points 25 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 11 (+0) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Halfling, Gnome
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 240 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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