Naill Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with blue colored cloaks and clothing. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is black and very short. His eyes are violet and he is always smoking a pipe.
Personality: He is extraordinarily eccentric. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was always a brilliant, if unscrupulous mind. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.
Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally
Ideals: Justice, Logical. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Mortician
Voice: Spits and sputters
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 44 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 12 (+1) | 20 (+5) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Elven, Celestial
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 3000 gp. Brown-green garnet (110 gp). Blue quartz (10 gp). Star ruby (1100 gp). Banded agate (10 gp). Golden yellow topaz (300 gp). Violet garnet (300 gp). Red-brown spinel (110 gp). Tiger eye turquoise (10 gp). Aquamarine (300 gp). Iolite (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Naal Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'1" and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is short and white. His half smiles and brown eyes are beguiling and draw you in.
Personality: He is very quiet and rarely speaks above a whisper. He also is a firm believer in the manly ideal.
History: He was born several months after his mother was called into army service. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is currently in port desperately looking for someone to get him out; and obtaining odd cultural elven artifacts is his passion
Flaws: Shy, Impulsive. Bonds: Attractive, Military, Adventurer, Slave. Occupation: Gardener
Voice: Scottish accent
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 14)
Armor Class 13
Hit Points 24 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 8 (-1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Gnome
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 6000 gp. 1 Medium magic item.
Halimath Raethran, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he dresses well, wearing grey shirts, loose pants, and blazers most of the time. His hair is greying and his face has many wrinkles. He wears large thick round spectacles.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He receives visions of the future at random moments
History: Halimath was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Criminal record, Poor. Occupation: Brewer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 25 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 11 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 1000 sp. 1 Minor magic item.
Nim Withrethin, Male Elf [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a brown shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His golden hair is cut jaggedly and amateurishly. His amber eyes peer out from beneath his broad brown hat.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. A true patriot, Nim would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Gifted. Flaws: Shy, Disease. Bonds: Military. Occupation: Sculptor
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 8 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 8 (-1) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 120 pp.
Carrie Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears blue trousers with black and white striped suspenders. He wears various colorful collared shirts. His chestnut hair is slicked back into a classic pompadour. His ears are large.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: Carrie hails from a village terrorized by gnolls. Carrie liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now travels the world, in search of power and loot.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he wants to meet his childhood hero
Flaws: Ugly, Cynical. Bonds: Enemies, Nature, Adventurer. Occupation: Armorer
Voice: High pitched, excited
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 35 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 15 (+2) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Halfling
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 |
Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item.
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