Aelar Withrethin, Male Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is long and chestnut with streaks of silver, and is pulled back with small black clips. His beard is silver, braided, and well cared for. He is baby faced.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Energy wise he seems alert and responsive.
History: Aelar was born in the south. At a young age he loved to build and create. Aelar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature crossbow.
Motivation: He's looking for his big break; and he wants to meet his childhood hero
Ideals: Athletic, Professionalism, Persistence. Bonds: Adventurer, Nature. Occupation: Map Maker
Voice: Raspy
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 8)
Armor Class 13
Hit Points 2 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 6 (-2) | 17 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Halfling, Gnome
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 50000 cp. Rose (70 gp). Red-brown spinel (120 gp). Eye agate (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vanuath Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears long strands of emerald and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears a Stetson hat to cover his moderate length blonde hair. His brown eyes are slightly larger than normal.
Personality: He exudes charisma. He is a tour de force of persuasion. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: His parents moved while he was still in utero so he is the first generation to be born here. He has had some formal writing training, and achieved minor success. Days after completing his studies, news broke out that his hometown was attacked by brigands. Vanuath was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: Money/treasure; and someone believes him a fraud
Ideals: Artistic. Bonds: Rich, Attractive, Enemies, Immigrant. Occupation: Architect
Voice: Strong lisp
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 6)
Armor Class 15
Hit Points 19 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 12 (+1) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Dwarven, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +8 / 2d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 300 gp. Peridot (50 gp). Sard (50 gp). Pink pearl (120 gp).
Naeris Galanodel, Male Elf [Permalink]
Personal [hide]
Description: 4'10" and lanky with angular features, he is an attractive figure. He is constantly adorned with expensive silk clothing, often dyed in bright black and green, and wears rings and necklaces with large, colorful gems. He has wavy white hair. He has several tiny amethyst earrings on each ear.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Naeris hails from a village terrorized by drow. He has had some formal writing training, and achieved minor success. He now spends his time doing works of charity.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and money/treasure
Ideals: Philantrophist, Artistic. Flaws: Shy. Bonds: Rich, Attractive, Enemies. Occupation: Cartwright
Voice: Slow speaker
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 6)
Armor Class 11
Hit Points 19 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 900 gp. White pearl (40 gp). Alexandrite (1600 gp). Red-brown spinel (40 gp). 1 Minor magic item.
Nim Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his chestnut hair up in a very large beehive style do. His thin eyebrows rest above his beady green eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He also has developed a complete distrust of the Sellsword profession.
History: He was raised in a white middle class family as the only child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 4 years.
Motivation: To find somewhere to settle down; and he'd like to take his coworkers down a peg
Ideals: Entrepeneur, Passionate. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Healer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 11)
Armor Class 12
Hit Points 14 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 9 (-1) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Aquan, Draconic
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 120 pp. Freshwater pearl (11 gp). Red-brown spinel (100 gp). Lapis lazuli (11 gp). Smoky quartz (70 gp). Jasper (70 gp). Red spinel (100 gp). Peridot (70 gp). Tourmaline (100 gp). Black opal (1500 gp).
Naal Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: He wears a simple violet robe with grey stripes complete with hood. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His golden hair is lengthy and is close to two feet long. He has a dull look in his green eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Naal enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Naal was born the youngest of three triplets. Naal was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Map Maker. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He is greedy; and regain custody of his daughter
Flaws: Shy, Hedonist. Bonds: Family, Immigrant, Rich. Occupation: Map Maker
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 7)
Armor Class 13
Hit Points 36 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!