Berrian Berevan, Male Elf [Permalink]
Personal [hide]
Description: He has a large violet mantle and cape that has been intricately interwoven into his blue robe. He is bristling with hidden weapons, mostly warhammers and glaives. He wears his silver hair down. He is very pretty but has cold, dead eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Gifted from a young age, Berrian studied abroad. His parents enrolled him in a Sorcerer school at a young age so that he could practice his arcane talents. He used his abilities to trick people and travel the world for free.
Motivation: To find somewhere to settle down; and he feels that his past leaves him morally obligated to help
Ideals: Justice, Gifted. Flaws: Mundane. Bonds: Criminal record, Attractive. Occupation: Brewer
Voice: Speaks in third person
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 13 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 8 (-1) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 50 pp. 1 Minor magic item.
Mindartis Siannodel, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears tattered old clothes. His golden hair is thinning but still full. He has a dull look in his blue eyes.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born at the edge of vast plains. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Mindartis and his spouse have recently divorced.
Motivation: Obtaining odd cultural Elven artifacts is his passion; and he has passion for adventuring and risk
Flaws: Ugly, Antagonistic. Bonds: In love, Nature, Adventurer. Occupation: Map Maker
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 13)
Armor Class 13
Hit Points 10 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 6 (-2) | 12 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 1000 gp. A pair of silk slippers encrusted with tiny pearls. (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dayereth Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'0" and wears a brown vest and prefers yellow and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His golden hair is cut short. His blue eyes are slightly larger than normal.
Personality: He is fixated on the number 18. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a ruthless business man, a trait he acquired from his mother.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He ran away from his former home and has been making his living as a Glassblower for the past few years.
Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult; and he has money and likes to spend it
Ideals: Entrepeneur. Flaws: Ugly, Insane. Bonds: Rich, Job. Occupation: Glassblower
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 15 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 900 gp. Coral (70 gp). 1 Minor magic item.
Berrian Ariessus, Male Elf [Permalink]
Personal [hide]
Description: 5'4" and lanky with angular features, he is an attractive figure. He wears a robe, a symbol of magic around his neck, and a longsword on his belt. He wears a wide-brimmed hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not trust anyone and sleeps with one eye open.
History: The child of a Fletcher, who enjoyed hunting, Berrian was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Berrian took refuge in the old dungeon and found the beat up longsword and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting. Flaws: Insomniac, Antagonistic. Bonds: Attractive, Nature. Occupation: Bookbinder
Voice: Spits words with contempt
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 8)
Armor Class 12
Hit Points 8 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 9 (-1) | 9 (-1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 200 gp. Hematite (10 gp).
Carrie Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who wears long strands of ruby and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his long chestnut hair kept up in a rat tail. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Calm and collected, he is a well trained Miller. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born in the east. While studying, he fell in love. They married and had a daughter. He ran away from his former home and has been making his living as a Miller for the past few years.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Ideals: Fighting. Bonds: Rich, Job, Immigrant, In love. Occupation: Miller
Voice: Sensual and smooth
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 22 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 10 (+0) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 160 pp. White opal (700 gp). Golden yellow topaz (1600 gp). Aquamarine (1600 gp). Lapis lazuli (9 gp). Moonstone (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
