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NPC Generator

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Advanced [show]


Korfel Holimion, Male Elf [Permalink]

Personal [hide]

Description: He wears a pastel tunic with red highlights, and long brown pants that bunch up around his shoes, and carries hammers. His red hair is heavily combed to the left. His brown unseeing eyes seem to look past you.

Personality: He is extraordinarily eccentric. He has a minor phobia of water and hates getting wet.

History: He was born several months after his mother was called into army service. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Korfel fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Disease, Insane, Fearful. Bonds: Military. Occupation: Body Guard

Voice: Australian accent

Attributes [hide]

Korfel Holimion, Male Elf Sorcerer 7
Medium (4'9") Elf, Lawful Evil (CR 7)
Armor Class 12
Hit Points 17 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)14 (+2) 11 (+0)16 (+3)
Skills Investigation +5, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Draconic, Druidic
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366640

Possessions: 300 gp. Star rose quartz (70 gp). Eye agate (8 gp). Lapis lazuli (8 gp). Chrysoberyl (100 gp).


Social Check DCs


Naal Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He likes to wear ponchos typically of a light brown in addition to tight pants. He keeps his long chestnut hair kept up in a rat tail. His skin is flawless and his brown eyes scan people very quickly.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in the east to a Dyer, Naal learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He moves from town to town, unable to find a place to settle.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Impeccable, Philantrophist. Bonds: Attractive, Job, Immigrant. Occupation: Dyer

Voice: Pronounces O like U

Attributes [hide]

Naal Xistsrith, Male Elf Sorcerer 6
Medium (5'5") Elf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)11 (+0) 13 (+1)13 (+1)
Skills Nature +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 800 gp. Carnelian (70 gp). Banded agate (6 gp).


Social Check DCs


Azaki Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are amber and he is always smoking a pipe.

Personality: He dislikes all the random violence that takes place in the east. Azaki enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he feels that his past leaves him morally obligated to help

Ideals: Athletic, Pacifist. Flaws: Hedonist, Disease. Bonds: Rich, Criminal record. Occupation: Farmer

Voice: Old thin voice

Attributes [hide]

Azaki Caphaxath, Male Elf Sorcerer 6
Medium (4'7") Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 20 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)15 (+2) 18 (+4)12 (+1)
Skills Athletics +5, Survival +7
Senses Passive Perception 14
Languages Common, Elven, Gnome, Goblin
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 1 Healer’s kit. 1 Hourglass. 1 Magnifying glass.


Social Check DCs


Adran Iranapha, Male Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He tends to wear a tan poncho over his likewise colored trousers and shirt. His golden hair is unkempt and raggedy. His green eyes are passionate and lively.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is obsessed with his god.

History: Adran was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Flaws: Ugly, Fearful. Bonds: Poor, Religious, Adventurer. Occupation: Barkeep

Voice: Soothing and warm

Attributes [hide]

Adran Iranapha, Male Elf Sorcerer 7
Medium (5'1") Elf, Lawful Evil (CR 7)
Armor Class 12
Hit Points 20 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)13 (+1) 10 (+0)11 (+0)
Skills Deception +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 1100 gp.


Social Check DCs


Hadarai Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He carries with him a set of lances on his belt, each one with a amber on the hilt. He has done his best to style his black hair to look like a famous performer. His eyes are blue and catlike.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He receives visions of the future at random moments

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Hadarai grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Hadarai. Being a Engraver kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture; and he's repulsed by the pc

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Engraver

Voice: Smooth and feminine

Attributes [hide]

Hadarai Dalanthan, Male Elf Sorcerer 11
Medium (5'5") Elf, Neutral Evil (CR 11)
Armor Class 13
Hit Points 30 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)16 (+3) 12 (+1)9 (-1)
Skills Medicine +5, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Elven, Auran, Gnoll, Druidic
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666640

Possessions: 340 pp. Gold and topaz bottle stopper cork (800 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp).


Social Check DCs

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