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NPC Generator

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Advanced [show]


Mindartis Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a tan suit, yellow shirt, and green tie. He carries with him a set of nunchakus on his belt, each one with a amber on the hilt. His tied-back hair is red. His brown eyes peer out from beneath his wide-brimmed tan hat.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Mindartis is combative with any and all who dare try his patience in the slightest.

History: Mindartis was raised in a hard working conservative environment. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.

Motivation: He is content; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting, Justice. Flaws: Mundane. Bonds: Job, Criminal record. Occupation: Laborer

Voice: Laughs frequently while speaking

Attributes [hide]

Mindartis Xistsrith, Male Elf Sorcerer 8
Medium (4'9") Elf, Neutral Evil (CR 8)
Armor Class 14
Hit Points 28 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 13 (+1)14 (+2) 12 (+1)14 (+2)
Skills History +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Elven, Druidic, Undercommon
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366653

Possessions: 1600 gp. Sardonyx (30 gp). Silver pearl (120 gp). Golden yellow topaz (800 gp). Moss agate (14 gp). Amber (120 gp). Violet garnet (800 gp).


Social Check DCs


Vanuath Siannodel, Male Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is dressed in an above average manner. His blonde hair is thinning but still full. He has a dull look in his green eyes.

Personality: He speaks before he thinks and is too direct. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Vanuath was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends.

Flaws: Impulsive. Bonds: Attractive, Poor, Religious, Adventurer. Occupation: Courier

Voice: pre-pubescent

Attributes [hide]

Vanuath Siannodel, Male Elf Sorcerer 6
Medium (5'1") Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)12 (+1) 10 (+0)13 (+1)
Skills Deception +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: Just what you see.


Social Check DCs


Aramil Siannodel, Male Elf [Permalink]

Personal [hide]

Description: 4'8" and muscular, this northern man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His moppish auburn hair is in a traditional bowl cut. His eyes are green and he is always smoking a pipe.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He takes great joy in being the best Herbalist in town.

History: He was born at the edge of vast forest. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Aramil grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Aramil. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable; and wants to open a new tavern

Ideals: Athletic, Disciplined. Bonds: Job, Nature, Criminal record. Occupation: Herbalist

Voice: Strong lisp

Attributes [hide]

Aramil Siannodel, Male Elf Sorcerer 17
Medium (4'8") Elf, Chaotic Evil (CR 17)
Armor Class 14
Hit Points 27 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 9 (-1)19 (+4) 13 (+1)18 (+4)
Skills Investigation +10, Medicine +7
Senses Passive Perception 11
Languages Common, Elven, Draconic, Orc, Abyssal, Gnoll
Attacks Melee +9 / 5d4+3, Ranged +10 / 5d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day186666666640

Possessions: 4000 gp. Golden yellow topaz (600 gp). Smoky quartz (40 gp). Obsidian (10 gp). Iolite (40 gp). Jasper (40 gp). Obsidian (10 gp). Black pearl (600 gp). Aquamarine (600 gp). Jet (120 gp). Jasper (40 gp). Alexandrite (600 gp). Obsidian (10 gp). Lapis lazuli (10 gp). Malachite (10 gp). Star rose quartz (40 gp). Rhodochrosite (10 gp). Smoky quartz (40 gp). 1 Medium magic item.


Social Check DCs


Galinndan Lathalas, Male Elf [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His skin is also unnaturally pale. He keeps his brown hair in a pixie cut. He has several tiny emerald earrings on each ear.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised by priests from a young age. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He was granted necromantic powers by his dying brother.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Rich, Religious, Mentor. Occupation: Sage

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Galinndan Lathalas, Male Elf Sorcerer 11
Medium (4'11") Elf, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 44 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)12 (+1) 11 (+0)9 (-1)
Skills Perception +4, Performance +3
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aramil Goltorah, Male Elf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Engraver does. He is physically well-built. With a patchy golden beard and wild golden hair. He is very pretty but has cold, dead eyes.

Personality: Abrasive and pushy, he has a hard time making friends. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an apprentice working in his mother's forge. He's also a talented Beggar, but doesn't like to broadcast it.

Motivation: He has money and likes to spend it.

Ideals: Joker. Flaws: Antagonistic. Bonds: Job, Attractive, Rich. Occupation: Engraver

Voice: Thin and wheezing

Attributes [hide]

Aramil Goltorah, Male Elf Sorcerer 8
Medium (4'8") Elf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 16 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 9 (-1)11 (+0) 14 (+2)10 (+0)
Skills Deception +3, Nature +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 900 gp.


Social Check DCs

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