Berrian Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is dressed in earthy colors with a yellow and blue handkerchief worn on his right side. He keeps his golden hair in a pixie cut. He has a dull look in his green eyes.
Personality: Berrian is depressed about a lot of things. He tends to be a nihilist. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He got into the Tanner business at a young age. He took every job he could get his hands on, but the opportunities for Elves in the north were limited. He has recently gotten a pet goose that steals things from people.
Motivation: An old rival family wants him found; and wants to raise his children well
Flaws: Depressed. Bonds: Job, Immigrant, Criminal record, Family. Occupation: Tanner
Voice: Jittery and nervous
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 9)
Armor Class 11
Hit Points 24 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 10 (+0) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 1 Minor magic item.
Eiravel Ariessus, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man does not wear sleeves and tends to eschew shirts when he can avoid it and is in decent physical shape. His silver hair is lengthy. His amber eyes lackadaisically let the world flow into them.
Personality: Overbrimming with self-confidence, Eiravel isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born the only child of a wealthy merchant. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.
Motivation: A need for knowledge about a nearby landmark; and sabotage a competitor
Ideals: Impeccable, Entrepeneur. Bonds: Adventurer, Nature, Job. Occupation: Knight
Voice: Sounds elderly
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 15)
Armor Class 11
Hit Points 67 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 16
Languages Common, Elven, Gnoll, Draconic
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 7000 gp. Blue quartz (13 gp). Peridot (50 gp). Tourmaline (40 gp). Amethyst (40 gp). Blue sapphire (1300 gp). Golden yellow topaz (300 gp). Violet garnet (300 gp). Red spinel (40 gp). Banded agate (13 gp). Black pearl (300 gp). Jade (40 gp). Amber (40 gp). Red-brown spinel (40 gp). Bloodstone (50 gp). Bloodstone (50 gp).
Koeth Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is always cut to a buzz. He is baby faced.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in the south to a Locksmith, Koeth learned a great deal about his mother's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has achieved small success as a Locksmith.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels that his past leaves him morally obligated to help
Ideals: Logical, Entrepeneur. Flaws: Ugly, Sensitive. Bonds: Job, Criminal record. Occupation: Locksmith
Voice: Aggressive tone
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 28 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 12 (+1) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 300 gp. Deep blue spinel (1000 gp).
Soveliss Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears dark leathers with embroidery. His skin is also unnaturally pale. His hair is chestnut and curly. His thin eyebrows rest above his beady brown eyes.
Personality: He dislikes all the random violence that takes place in the east. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. He has recently gotten a pet goose that steals things from people.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable
Ideals: Pacifist. Flaws: Ugly, Fearful, Mundane. Bonds: Criminal record. Occupation: Brewer
Voice: Booming voice
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 10)
Armor Class 13
Hit Points 28 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 13 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Elven, Goblin
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 260 pp. Large well-done wool tapestry (300 gp). Solid gold idol (600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). A necklace of small pink pearls (1000 gp).
Beiro Aloro, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a simple white robe with violet stripes complete with hood. He has done his best to style his blonde hair to look like a famous performer. His ears are large.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Beiro took refuge in the ruined castle and found the beat up hammer and armor he uses now. Recently he has begun working with bootleggers and crooks.
Motivation: Seeks redemption.
Ideals: Justice. Flaws: Ugly, Disease. Bonds: Criminal record, Nature. Occupation: Marshal
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 19 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Gnome, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
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