Arannis Aloro, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is cut close to his head. He wears large thick round spectacles.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: The child of a Mercenary, who enjoyed hunting, Arannis was taken on many hunting expeditions. Arannis was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Arannis decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. After a long history of fighting, Arannis and his spouse have recently divorced.
Motivation: He is not mentally stable, and does not behave rationally; and he has decided he is irredeemable
Flaws: Antagonistic, Insane. Bonds: Immigrant, Criminal record, Nature. Occupation: Tanner
Voice: Spits and sputters
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 14)
Armor Class 10
Hit Points 52 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 9 (-1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 500 pp. Gold and topaz bottle stopper cork (1300 gp). Silver chalice with lapis lazuli gems (170 gp). An abacus with copper, silver and gold markers (170 gp). Sapphire pendant on gold chain (1000 gp). Silver comb with moonstones (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Solid gold idol (800 gp). Silver comb with moonstones (700 gp). Gold and topaz bottle stopper cork (1300 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). 1 Minor magic item.
Himo Rothenel, Male Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Elf, and stands approximately 5'2". He likes to wear grey tank tops with black pants, and his gloved hand is found clutching a hammer. He has no hair. His amber eyes dart from person to person.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Himo lived on a farm with his father, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.
Motivation: He's repulsed by the PC; and find a way to reverse the transformation of his brother
Ideals: Philantrophist, Joker. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Shoemaker
Voice: Dark and ominous
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 11)
Armor Class 14
Hit Points 66 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 16 (+3) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Goblin, Auran
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 700 gp. Rhodochrosite (9 gp). Deep blue spinel (800 gp). Coral (40 gp). 1 Minor magic item.
Halimath Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'8" has a big stupid grin on his face most of the time. He wears a black vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his black boots flare out at the collars. His black hair, when down, is lengthy. His fair skin shows little sign of his aristocratic breeding.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He enjoys reading and quiet.
History: Born in the north to a Miller, Halimath learned a great deal about his mother's area of expertise. His family was turned out during the war. He and his family wandered north to less war torn lands. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He's repulsed by the PC.
Ideals: Logical. Flaws: Antagonistic, PTSD. Bonds: Attractive, Job. Occupation: Miller
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 7)
Armor Class 14
Hit Points 26 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 12 (+1) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Aquan
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 1200 gp. Golden yellow topaz (400 gp). Pink pearl (90 gp). Alexandrite (400 gp). 1 Minor magic item.
Thamior Siannodel, Male Elf [Permalink]
Personal [hide]
Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He has no hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Eccentric and domineering, Thamior will drive conversation. He is a logical person and will generally grow upset if things defy logic and science.
History: He is a Deep Scion in disguise. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has passion for adventuring and risk.
Ideals: Extrovert, Logical, Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Cartwright
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 4 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 7 (-2) | 10 (+0) | 18 (+4) | 12 (+1) |
Senses Passive Perception 17
Languages Common, Elven
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 300 gp.
Eiravel Galanodel, Male Elf [Permalink]
Personal [hide]
Description: An older man who wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sickle, but if one is not available he will default to his crossbow, he is not a threatening figure. His black hair is lengthy and is close to two feet long. He has a tattooed face.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He also is a firm believer in the manly ideal.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was taken from his home at a very young age. He moves from town to town, unable to find a place to settle.
Motivation: He is currently in port desperately looking for someone to get him out; and he uses money and sex appeal to get what he needs
Flaws: Shy, Impulsive. Bonds: Immigrant, Slave. Occupation: Shipwright
Voice: Russian accent
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 10)
Armor Class 13
Hit Points 22 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 10 (+0) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 1200 gp. Black opal (500 gp). Golden yellow topaz (700 gp). Black pearl (700 gp). Onyx (70 gp). Jade (100 gp). Violet garnet (700 gp).
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