Quarion Galanodel, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears brown painted combat armor at almost all times. He wears a feathered hat to hide his balding. His eyes, though not visible through his cowl, are brown.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He feeds upon the attention of others.
History: Born to a poor family in the city he treasured whatever gifts he got. He took every job he could get his hands on, but the opportunities for Elves in the west were limited. He moves from town to town, unable to find a place to settle.
Motivation: Wants to have a good time and be beloved; and to reunite with his old friends
Ideals: Optimist. Bonds: Attractive, Poor, Immigrant. Occupation: Sculptor
Voice: Sounds elderly
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 15)
Armor Class 14
Hit Points 38 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 11 (+0) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 1000 pp. Golden circlet with four aquamarines (3000 gp). Old masterpiece painting (800 gp). Sapphire pendant on gold chain (1400 gp). Sapphire pendant on gold chain (1400 gp). Large well-done wool tapestry (300 gp). Fire opal pendant on a fine gold chain (800 gp). Large well-done wool tapestry (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Golden circlet with four aquamarines (3000 gp). Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp). A necklace of small pink pearls (3000 gp). A roughly beaten golden orb (50 gp). 1 Medium magic item.
Berrian Hanali, Male Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he does not wear sleeves and tends to eschew shirts when he can avoid it. His red hair, when down, is lengthy. His blue eyes peer out from beneath his deerstalker yellow hat.
Personality: He hates drow. He views them as having robbed his home of its proper glory. He is a ruthless business man, a trait he acquired from his mother.
History: Berrian lived on a farm with his mother, near the main road leading to a nearby town. Berrian was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Laborer. By chance he met his brother recently and the two have been together since.
Motivation: He wants revenge against drow; and an old rival family wants him found
Ideals: Entrepeneur. Bonds: Enemies, Family, Immigrant. Occupation: Laborer
Voice: Speaks with a cold
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 17 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Dwarven, Halfling
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 300 gp. Aquamarine (800 gp). Malachite (4 gp). Rose (70 gp).
Berrian Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a blue and black robe with the hood down. His skin is fair and his fingers are delicate and long. His hair, while still mostly red, has prominent grey streaks. His eyes are green.
Personality: He hates Elves with a passion. As such he is filled with self loathing. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He served in the navy to pay for his family's outstanding loans. He was taken from his home at a very young age. After a long history of fighting, Berrian and his spouse have recently divorced.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Flaws: Racist, Antagonistic. Bonds: Military, Slave, Religious. Occupation: Stableman
Voice: Sounds elderly
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 18)
Armor Class 13
Hit Points 60 (18d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Giant, Auran
Attacks Melee +8 / 5d6+2, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 |
Possessions: 1900 pp. Old masterpiece painting (2300 gp). Cloth of gold vestments (130 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). Jeweled gold crown (8000 gp). Sapphire pendant on gold chain (2700 gp). Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp). Embroidered and bejeweled glove (4000 gp). Sapphire pendant on gold chain (2700 gp). Fire opal pendant on a fine gold chain (2300 gp). Silver comb with moonstones (1000 gp). Silver comb with moonstones (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Gold music box (4000 gp). Brass mug with jade inlays (300 gp). Jeweled electrum ring (8000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). Large well-done wool tapestry (300 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). 1 Medium magic item. 1 Medium magic item.
Naill Firahel, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a moderate pudge and is not very fit. He wears his brown hair up. He wears crescent spectacles with a black brim.
Personality: His tongue was cut out and he uses sign language. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born in the south to a Fisher, Naill learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fisher. After months of barely getting by, Naill managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: A need for knowledge about a nearby landmark; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Disease, Shy. Bonds: Rich, Job, Criminal record, Adventurer. Occupation: Fisher
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 10)
Armor Class 12
Hit Points 37 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 14000 sp. Solid gold idol (500 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Gold and topaz bottle stopper cork (1800 gp). A necklace of small pink pearls (2000 gp).
Aramil Meliamne, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a colorful flower in his white hair. His eyes are likewise hazel. His teeth are white and perfect.
Personality: Aramil speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He believes the world needs to unite to get rid of goblins once and for all.
History: The child of a Locksmith, who enjoyed hunting, Aramil was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Aramil took refuge in the ruined castle and found the beat up glaive and armor he uses now. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Revenge.
Ideals: Impeccable. Bonds: Poor, Attractive, Enemies, Nature. Occupation: Butcher
Voice: Posh accent
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 8)
Armor Class 14
Hit Points 16 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 10 (+0) | 16 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Auran, Goblin
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 400 gp.
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