Aust Goltorah, Male Elf [Permalink]
Personal [hide]
Description: This man wears suspenders and brown workpants. His shirt is tan, and he wears a heavy brown leather apron most of the time, and sports empty pouches on his belt. His brown hair is singed and shortened. His eyes are blue and beady.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Aust was raised in a hard working conservative environment. Like his mother and his sister before him, after school he went straight into learning to become a Stableman. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.
Motivation: Expand his business; and he has passion for adventuring and risk
Ideals: Optimist. Flaws: Ugly. Bonds: Religious, Job, Adventurer. Occupation: Stableman
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 6 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 14 (+2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Infernal, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 1000 gp. Malachite (15 gp). Chalcedony (40 gp). Pink pearl (140 gp).
Koeth Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears a white shirt with thin red vertical stripes and black pants. His moppish golden hair is in a traditional bowl cut. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has all his life been fascinated with poetry.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Koeth was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Koeth decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Seeks redemption; and to reunite with his old friends
Ideals: Artistic. Flaws: Sensitive. Bonds: Criminal record, Adventurer. Occupation: Architect
Voice: Voice breaks
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 8 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 11 (+0) | 19 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Himo Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. His skin is fair and his fingers are delicate and long. He has a long red beard with little hanging trinkets. He has gleaming, smiling gray eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Himo has worked very hard to control his curse. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Regain custody of his son; and his relatives are trying to arrange a marriage
Flaws: Shy, Disease. Bonds: Attractive, Poor, Family. Occupation: Laborer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 6 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 200 gp. Fiery yellow corundum (500 gp). Black pearl (400 gp).
Vanuath Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his spear, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. He is bald on top and has large white tufts of hair around his ears. He tend to wears goggles to shield his eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born a particularly ugly child, much to the horror of his parents. In his 10th year, his parents were killed by a goblins raid, leaving Vanuath alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.
Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Enemies. Occupation: Barkeep
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 10)
Armor Class 12
Hit Points 33 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Draconic, Goblin
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 | 3 |
Possessions: Golden yellow topaz (300 gp). Aquamarine (300 gp). Black opal (1500 gp). Tourmaline (100 gp). Bloodstone (40 gp). Amber (100 gp). Violet garnet (300 gp). 1 Minor magic item. 1 Minor magic item.
Naal Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: This man wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hammer, but if one is not available he will default to his monstrous two handed axe. He has a penchant for wearing a ring with an oversized ruby on his right hand. His golden hair is thinning but still full. His eyes are brown and beady.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in the south to a Carter, Naal learned a great deal about his father's area of expertise. His father had invested heavily in several trade routes and wanted him to inherit them. He inherited the family business which he has now maintained for 14 years.
Motivation: He has money and likes to spend it; and balancing his hectic life and new carter responsibilities is difficult
Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Job. Occupation: Carter
Voice: Speaks with a cold
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 7)
Armor Class 12
Hit Points 11 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Dwarven, Goblin
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 900 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
