Halimath Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 4'10" and dresses in collared shirts and wears a proper scarf over his head. His brown hair is smooth and relatively long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: From birth he was tutored by a cruel and relentless mentor. Halimath was born on a far eastern forest where he grew up under the tutelage of his father, an expert Mason. He used his abilities to trick people and travel the world for free.
Motivation: A rival would like him out of the picture.
Ideals: Impeccable. Bonds: Attractive, Criminal record, Mentor, Immigrant. Occupation: Mason
Voice: Low range voice
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 14)
Armor Class 10
Hit Points 42 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 18 (+4) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Halfling, Goblin, Sylvan
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 6 | 6 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 2000 gp. Jeweled electrum ring (8000 gp). A roughly beaten golden orb (160 gp). Fire opal pendant on a fine gold chain (1300 gp). 1 Minor magic item.
Riardon Amakiir, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tight fitting blue shirt and pants. His golden hair is styled in orderly dreadlocks. His eyes are likewise brown.
Personality: Prone to second guessing himself, he comes off as nervous. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born the only child of a wealthy merchant. His martial abilities were realized during a raid on his village. He left for the south, certain he would find work there.
Motivation: Retire the richest man in the south; and he feels the way he acts is they only way to get by in the world
Ideals: Entrepeneur, Gifted. Flaws: Shy, Impulsive. Bonds: Immigrant. Occupation: Detective
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 6)
Armor Class 13
Hit Points 8 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 9 (-1) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 400 gp.
Efferil Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a red handlebar mustache and slicked back red hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Disciplined, Extrovert. Bonds: Rich, Criminal record. Occupation: Knight
Voice: Soft and melodious
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 14)
Armor Class 12
Hit Points 18 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 8 (-1) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Infernal, Ignan
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 | 5 |
Possessions: 3000 gp. Brass mug with jade inlays (100 gp). Jeweled gold crown (3000 gp). Sapphire pendant on gold chain (1100 gp). 1 Minor magic item.
Thamior Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: This dark-skinned male wears a fine chain shirt which he covers with green colored cloaks and clothing. He is tall, broad shouldered and powerfully built. He has moderate length black hair. His face is covered beneath a completely black helmet.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Thamior was born in the east. At a young age he loved to build and create. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Adventurer job now, and dutifully fulfills any obligations he has.
Motivation: A strong sense of loyalty to Elven people; and he is a bit of a kleptomaniac
Ideals: Persistence. Flaws: Shy, Racist. Bonds: Criminal record, Job. Occupation: Adventurer
Voice: Excited and jittery
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 14)
Armor Class 12
Hit Points 71 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 18
Languages Common, Elven, Aquan
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 |
Possessions: 6000 gp. Blue quartz (5 gp). Carnelian (60 gp). Deep blue spinel (1000 gp). Blue quartz (5 gp). Black pearl (1000 gp). Alexandrite (1000 gp). Moss agate (5 gp). Blue quartz (5 gp). Banded agate (5 gp). Red spinel (50 gp). Pink pearl (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Naal Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: 4'10" and muscular, this western man does not wear sleeves and tends to eschew shirts when he can avoid it. His golden hair is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born in the west. He was an athlete and attended two major summer competitions. He never won. He became a Barkeep soon after.
Motivation: Further expansion of business.
Ideals: Athletic. Flaws: Ugly, Cynical. Bonds: Job, Immigrant. Occupation: Barkeep
Voice: Spanish accent
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 8)
Armor Class 13
Hit Points 23 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 10 (+0) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Infernal, Undercommon
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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