Erevan Goltorah, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears a simple pastel robe with blue stripes complete with hood. He wears his hair in dreadlocks. His eyes are gray and catlike.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a very good compulsive liar and kleptomaniac.
History: He was born in the west, but his parents moved at a very young age to the south. From there he went from mercenary job to mercenary job. Being a Navigator kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his brother
Flaws: Antagonistic. Bonds: Criminal record, Immigrant, Adventurer, Family. Occupation: Navigator
Voice: Scandinavian accent
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 42 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 1500 gp.
Dayereth Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is dressed in a clean grey cloak covering his clean studded leather. His hair is always cut to a buzz. He has brown eyes and a grey hat with a brown feather.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born to a poor family in the city he treasured whatever gifts he got. He dropped out of school before completing his studies. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He feels threatened by others; and to share knowledge with the world
Ideals: Athletic, Logical. Flaws: Antagonistic, Fearful. Bonds: Poor. Occupation: Dyer
Voice: Rolls R's
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 16)
Armor Class 13
Hit Points 72 (16d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 17 (+3) | 15 (+2) | 17 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Terran, Gnome
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +8
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 5 |
Possessions: 12000 gp. Brown-green garnet (100 gp). Malachite (7 gp). Chrysoprase (60 gp). Carnelian (60 gp). Star rose quartz (60 gp). Jade (100 gp). Star rose quartz (60 gp). Violet garnet (1600 gp). Obsidian (7 gp). Golden yellow topaz (1600 gp). Golden yellow topaz (1600 gp). Golden yellow topaz (1600 gp). Black pearl (1600 gp). Sardonyx (60 gp). Obsidian (7 gp). Amethyst (100 gp). Carnelian (60 gp). Blue quartz (7 gp). Lapis lazuli (7 gp). Rich purple corundum (900 gp).
Enialis Berevan, Male Elf [Permalink]
Personal [hide]
Description: He wears dull red sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bow, just in case. He has a moderate pudge and is not very fit. His tied-back hair is red. His face is covered beneath a completely black helmet.
Personality: He is witty, but his monotone delivery comes off as unnerving His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born to a criminal king-pin and mafia family In his 12th year, his parents were killed by a brigands raid, leaving Enialis alone in the world. After a stint in an orphanage, he was adopted. He has recently gotten a pet goose that steals things from people.
Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Joker. Bonds: Military, Criminal record, Enemies. Occupation: Courier
Voice: Irish accent
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 26 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 12 (+1) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Giant, Infernal
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 1000 gp.
Lucan Cithreth, Male Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears suspenders and green workpants. His shirt is blue, and he wears a heavy green leather apron most of the time. His blonde hair is matted, messy, and big. He wears large thick round spectacles.
Personality: Abrasive and pushy, he has a hard time making friends. Lucan enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was raised in a white middle class family as the only child. His homeland was ravaged by war and he spent much of his life rebuilding it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He seems to be bored by most things; and he's repulsed by the pc
Flaws: Ugly, Antagonistic, Hedonist, Mundane, PTSD. Occupation: Apothecary
Voice: Excited and jittery
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 15)
Armor Class 11
Hit Points 43 (15d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 11 (+0) | 18 (+4) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Aquan, Sylvan, Giant
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 600 pp. Blue quartz (14 gp). Silver pearl (160 gp). Rhodochrosite (14 gp). Star ruby (900 gp). Iolite (30 gp). Jet (160 gp). Bloodstone (30 gp). Sardonyx (30 gp). 1 Medium magic item.
Uthemar Amastacia, Male Elf [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of the sun god around his neck, and a bow on his belt. He has relatively light skin and is very physically imposing due to his abundance of muscles. His moppish black hair is in a traditional bowl cut. His fierce amber eyes like to dwell on things.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A freak accident while working with his Assassin mother left him crippled. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Uthemar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting, Gifted. Flaws: Antagonistic, Disease. Bonds: Immigrant. Occupation: Marshal
Voice: Indian accent
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 33 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 6 |
Possessions: Jasper (70 gp). Deep green spinel (110 gp). Smoky quartz (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


