Aerdeth Raethran, Male Elf [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. With a patchy golden beard and wild golden hair. His green eyes have a joyful gleam in them most of the time.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Aerdeth was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He worked as a nervous Beggar and found it very stressful. He inherited the family business which he has now maintained for 13 years.
Motivation: Sabotage a competitor.
Bonds: Poor, Attractive, Military, Job. Occupation: Beggar
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 11)
Armor Class 14
Hit Points 18 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 9 (-1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 2600 gp. Eye agate (8 gp). Rich purple corundum (800 gp). Aquamarine (1400 gp). Peridot (40 gp). Jet (100 gp). Red garnet (100 gp). Alexandrite (1400 gp). 1 Minor magic item. 1 Minor magic item.
Aelar Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man is wearing a perfectly clean shirt and pair of pants. His silver hair is slicked back into a classic pompadour. He wears a mask on his face.
Personality: He snorts whenever he laughs or is feeling confident. He has a habit of throwing himself into exceedingly dangerous situations.
History: Aelar was born with his mother's beautiful face. His mother took him hunting and taught him how to get in the mind of other creatures. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Wants to work out more often; and he is greedy
Ideals: Athletic. Flaws: Impulsive. Bonds: Attractive, Nature, Rich. Occupation: Stableman
Voice: Draws out vowels
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 13 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 8 (-1) | 17 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Elven, Gnoll, Infernal, Aquan
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 3000 sp. A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). Old masterpiece painting (2300 gp). Silver comb with moonstones (700 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Erevan Berevan, Male Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is constantly adorned with expensive silk clothing, often dyed in bright brown and grey, and wears rings and necklaces with large, colorful gems. His white hair has been sun bleached extensively. His ears are large.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born in the east. Erevan was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Erevan decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.
Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Disciplined, Professionalism. Flaws: Ugly. Bonds: Rich, Immigrant, Criminal record. Occupation: Unemployed
Voice: Whispers
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 6)
Armor Class 14
Hit Points 19 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 10 (+0) | 11 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 50 pp.
Vanuath Floshem, Male Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a long brown beard with little hanging trinkets. His gray eyes dart from person to person to random spaces in the air.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Vanuath was raised in a hard working conservative environment. A gifted student he started as a Sailor, but he got bored and became a Butcher. Being a Butcher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Balancing his hectic life and new Butcher responsibilities is difficult.
Ideals: Athletic, Optimist. Bonds: Job, Criminal record. Occupation: Butcher
Voice: Posh accent
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 6)
Armor Class 13
Hit Points 17 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 100 gp. Fire opal pendant on a fine gold chain (1500 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Solid gold idol (1100 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aust Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a lot of dark rich colors, with gold accents. His black hair is still thick. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. A true patriot, Aust would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born the only child of a wealthy merchant. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the south, certain he would find work there.
Motivation: He wants to meet his childhood hero.
Ideals: Joker, Entrepeneur. Bonds: Attractive, Military, Immigrant. Occupation: Brewer
Voice: Sore throat, cough
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 19 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 9 (-1) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Undercommon
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 5 |
Possessions: 400 pp.
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Their contribution stands as a beacon of hope for all adventurers!